1. The Mortal Scale (Levels 1 – 20)
The Ranks: Novice (1–5) ? Rookie (6–10) ? Elite Vanguard (11–20).The Reality: This is where 95% of humanity resides. Their attributes range from 10 to 100. They fight with low-grade star-iron swords, cast simple elemental spells, and can easily die if swarmed by Level 5 Iron-Skin Rats. Tyler Vance started here at Level 12.
2. The Master Tier (Levels 21 – 40)
The Reality: This is the baseline regional powerhouse level. Attributes break past the 400+ mark.The Power: Masters can move at supersonic speeds, shatter concrete walls with their bare hands, and wield C-Rank Epic gear. Vice-Principal Marcus Vance sat here at Level 32. Ethan forcefully broke into this tier at Level 22 after integrating his SS-Rank Divine Arts.
3. The Grandmaster / Hero Tier (Levels 41 – 60)
The Reality: These are nation-level strategic weapons. Attributes break past the 1,500+ mark.The Power: A single Grandmaster can solo-clear a Rank-C Abyss dungeon or flatten a regional corporate military division m Justice Alden and the Manticore Guild Master sit here at Level 45.
4. The Apex Legend / Old Monster Tier (Levels 61 – 80)
The Reality: The hidden, primitive nuclear deterrents of the global continents. Attributes break past the 4,000+ mark.The Power: These old monsters have survived for decades on a diet of celestial rifts. They can fly without magic, survive nuclear-grade anti-matter mist, and govern the high inner councils of the Federation. Ancestor Vane sits here at Level 75.
5. The Sovereign Overlord Tier (Levels 81 – 100+)
The Reality: The boundary where a human becomes a walking natural law. Attributes break past the 6,000+ mark. The Power: At this stage, physical bodies are immune to conceptual attacks. A Sovereign can physically merge dungeon dimensions, create pocket realities (like Realm-Prime), and completely delete laws of physics across a five-mile radius with a single thought.