Votes for this Turn:
A1 - Combat - 1
A2 - Leisure - 29
A3 - Scholarly - 1
Votes for this Turn:
A1 - Combat - 1
A2 - Leisure - 29
A3 - Scholarly - 1
A4 - Diplomacy - 2
A5 - Language - 0
A6 - Communications - 18
S1 - Wikipedia - 0
S2 - Steam - 12
S3 - Paradox - 9
S4 - World - 31
Ideas:
Save the Money - 36
Hire a Hunting Tutor for You, Jon, and Sansa (Small) - 3
Leather Bracers for Jon (Medium) - 2
Hunting Falcon for Sansa (Medium) - 1
Rolls for this Turn:
Personal: Elder Scrolls Wiki
Thanks to the Auriel's Shield (Dawnguard), we now stand to inherit an enchanted Shield along with our Valyrian Steel Sword.
Unfortunately, because this roll is only a “L5 = Mildly convenient,” we will be unable to use it until Heavy Armor hits (6), as the thing isn't enchanted to be any lighter than a giant steel shield would normally be.
Meaning just carrying it into combat requires above-average strength, much less using it effectively.
Still, unlike the sword, we already have it with us and can hold it whenever we want, even if training with it leaves us panting after only a few minutes at the moment.
The shield is enchanted to absorb some of the force imparted by blows and to allow the user to then return this built-up force back on a target of their choice in the form of a shield bash.
(That's actually what it does in-game, but it fits well enough with this setting that there was no need to change anything except its Runes now being in Westerosi Runes rather than random squiggles like they were in-game.)
World: Terraria Wiki
Thanks to the Ogre, Ogres are now real, though low in number, and will attack humans on sight.
Fortunately, this is only a Mini-Boss by Terraria standards, so while huge, very tough, and about as smart as the Westerosi Giants, it isn’t a full-blown boss and so lacks any crazy magical powers or laser canons or whatnot.
Basically, these are VERY dangerous, but small in numbers, and no more deadly than a Giant that attacks humans on sight would be.
(Likely, the first few encountering them will actually think that these ARE giants, unless they get called Snarks instead.)
Story:
The day started easy, which was reason enough to love it before the hunting had even properly begun.
The three of you rode out from Winterfell in good spirits, with Jon and Ghost, Sansa riding neat and straight with Lady Vi close by, and you with Jinx near enough to feel more like a second shadow than a separate beast.
Janus came too, of course, because Janus always came now and had long since decided that wherever you went the rest of the world ought to be grateful for the sight of him overhead.
It was one of those northern days that felt clean instead of cruel.
The air was cool without biting.
The light came soft through the trees.
The horses seemed willing.
The wolves seemed pleased.
It all puts you in the sort of mood where your thoughts wandered happily instead of going anywhere useful.
All three of you were getting good with the bow now.
Properly good, not child good.
You were still the best of the three.
That part still stood.
Jon was close enough behind you to keep things honest, because Jon practiced like he breathed and improved in the same steady way.
Sansa had not had the same long habit of it at first, but now she truly liked the bow and truly liked the hunt, and that was beginning to matter.
She still had the best natural eye of any of you.
You still had the edge from practice.
But the gap had started closing, and on a day like that it felt good instead of threatening.
That was part of why having Sansa there felt so right now.
There had been a time when bringing her on one of these little hunts would’ve sounded half like a joke and half like a family argument waiting to happen.
Now she sat her horse well, watched the woods with real interest, and looked less like somebody enduring the outdoors for the sake of family feeling and more like somebody who had finally understood why you and Jon kept coming back to it.
It suited her more than she would’ve admitted a year ago.
Ghost noticed first.
He did not bristle.
He did not lunge.
He only stopped in that sharp quiet way that meant something ahead was worth everyone else paying attention to.
Jinx caught it next.
Lady Vi a breath after that.
Then Jon raised a hand and the whole easy shape of the ride changed, with reins tightening, voices fading, and all three of you looking toward the heavier brush ahead.
It was Sansa who saw the movement first.
Not the whole beast.
Only the shift of it.
A low dark shape working through cover where the trees thinned just enough to make the glimpse possible.
Then it moved again and the shape showed itself properly.
Boar.
That changed the day in exactly the right way.
Not into panic.
Not into anything grim.
Just into something more serious and more interesting.
The brush ahead was too tangled and the ground too uneven to make staying mounted sensible, so the three of you dismounted, tied the horses where they would stand quietly, and took the trail on foot with the wolves close and Janus hopping above like some black little spirit of uninvited oversight.
The boar had not gone to any great effort to vanish.
The ground still held enough sign to read honestly, and all three of you had enough experience now that tracking it felt like work worth doing instead of guessing.
Jon took the lead naturally.
You followed close.
Sansa came quieter than she once would’ve, and that alone was satisfying.
She no longer spent half her attention on branches, hems, and whether the anyone approved of her.
Now most of it stayed where it belonged, with the trail, the brush, and the possibility of game just ahead.
The wolves helped without becoming nuisances.
That mattered.
Ghost scented strongest.
Jinx stayed sharp and sensible enough not to dash just because something moved.
Lady Vi held her place and moved with that composed grace of hers that made her seem less like a wolf and more like some very pretty lie the woods had learned to tell.
All three were nearly grown now, all shoulder and leg and gathering force, and though Luperca still kept the edge in size, there was very little puppy left in any of them once the work became real.
The boar turned downhill toward wetter ground where the roots pushed up through the leaves and the earth kept prints better.
That slowed you all just enough to make the hunt feel richer instead of messier.
Now and then one of you caught sight of it ahead, only for a moment, just enough to keep the line alive and keep all three of you moving with the same thought in mind.
Jon saw the first decent opening and let it go.
That was one of the things he had gotten very good at.
He knew when a bad shot was only a waste and when it might ruin better chances later.
He put up a hand instead, and the three of you stopped while the boar moved half into view between low brush and a fallen trunk.
For one long second the whole thing narrowed into that single pause, with breath, bowstring, leaves, and the shape of a living thing deciding whether to linger or bolt.
Sansa loosed first.
It was a good shot.
A very good shot.
The arrow drove high into the shoulder and sent the boar crashing fully out of the brush in a fury of noise and torn earth instead of slipping away unseen again.
Jon’s shaft followed and missed only because the beast turned at exactly the wrong moment.
Yours struck farther back than you would’ve liked, but still well enough to matter and well enough to keep the chase moving in your favor.
After that the hunt lost any pretense of elegance and became the sort of practical business all real hunts did in the end.
The boar ran.
The wolves surged only so far as allowed, because by then all three would hold to voice and hand well enough that the whole thing did not instantly become nonsense.
Ghost ranged closest.
Jinx followed with quick hunter’s sense and more caution than she once had.
Lady Vi stayed in line and looked almost offended by how much mud the whole business required.
The three of you pushed after it on foot as quickly as roots, brush, and common sense allowed.
The boar turned once, badly for it and well for all of you.
That was where the hunt settled.
Jon had the first open shot and took it well.
This time his arrow drove in clean enough that the beast staggered.
You followed quicker and cleaner than before, and your own shaft landed where it needed to for once, which was satisfying in the simple honest way all clean shots were.
Then Sansa, who had by now stopped worrying entirely about looking graceful and was all the more as a result, stepped into the last opening and sent one in deep enough to finish what the three of you had begun.
Afterward came that little hush hunts always seemed to leave behind once the noise stopped, as though the woods themselves needed a moment before allowing ordinary sound back in.
Sansa was breathing harder than she would’ve liked.
Jon looked as he often did after such things, which was to say steady, alert, and a little brighter around the eyes.
You felt pleased all the way through in the plain solid way a good hunt could manage.
The wolves carried themselves high from it.
Janus landed nearby and gave one satisfied croak, which fit the moment well enough that you let him have it.
The best part was not only that the boar was yours.
It was that the hunt had belonged to all three of you properly.
Sansa had seen first and struck first.
Jon had judged the poor opening well and the good one well too.
You had hit when it counted.
That felt different from winning something alone.
Broader somehow.
Less sharp in the ego and better in the bones.
On the walk back to the horses, with the hardest work behind you and the wolves still carrying themselves proudly from it, the whole outing kept its easy brightness.
Nobody felt much need to crow.
There was no need.
The game was real.
The shots had been good.
The company had been better.
Even Sansa, with mud on her skirts and satisfaction plain in her face, looked less like somebody borrowing the hunt for an afternoon and more like somebody who truly belonged to it now.
That pleased you more than you might once have expected.
You were still the best with the bow.
Jon was still nearly on your heels because he worked like patience had been made into a person and handed a weapon.
Sansa was still the most naturally gifted, and now that she had come to love both the bow and the woods, that gift was beginning to matter more every time you rode out.
The gap had not closed, but It had begun closing, and on a day like that it felt more companionable than anything else.
By the time the horses were untied, the wolves settled, and the ride home began in earnest, the whole outing had taken on that easy golden feeling some days managed and many did not.
Nothing had gone badly wrong.
Nothing had soured.
The weather had held.
The hunt had gone well.
Sansa had smiled more than once without noticing it.
Jon had looked content in the quiet way he often did outdoors.
And you, for your own part, could not think of much in the world you would’ve changed about it.
When the three of you got back, Aunt Catelyn and Uncle Ned were waiting near the entrance, and the difference in their expressions stood out at once even through the glow of a successful hunt.
Aunt Catelyn looked sour but resigned, which was almost more telling than if she had been openly cross, because it had the air of a woman who had already decided the whole business involved too much Jon, too much mud, and far too much encouragement of habits she did not approve of, yet also knew she was not going to stop it now.
Uncle Ned, by contrast, had that faint wistful smile of his, the sort that looked as though the sight of the three of you coming back with bows, wolves, and a proper catch had stirred some older memory he had not meant to touch.
He complimented the three of you on the boar before anything else, and did it plainly enough that the praise landed better for the lack of fuss.
Then he ushered all of you back inside for supper.
Skills:
Combat:
(3) Westerosi CQC - 60/100 (+10)
(3) Westerosi Swordsmanship - 65/100 (+10)
(5) Northern Archery - 5/100 (+35) (Skilled) ←
(3) Northern Equestrianism - 48/100 (+30) (Knack)
(3) Heavy Armour - 18/100 (+15) (Skilled)
Diplomacy:
(4) Interpersonal Communication - 25/100 (+15) (Skilled)
(1) Public Speaking - 80/100 (+5) (Skilled)
(4) Management - 25/100 (+25) (Prodigious) ←
(2) Stewardship - 44/100 (+7) (Knack)
(2) Northern Law - 36/100 (+7) (Knack)
(2) Westerosi Law - 26/100 (+7) (Knack)
Language:
(4) Common Speaking - 37/100 (+12) (Knack)
(4) Old Tongue Speaking - 47/100 (+12) (Knack)
(3) Valyrian Speaking - 19/100 (+12) (Knack)
(3) Common Reading - 61/100 (+10)
(1) Westerosi Runes - 77/100 (+15)
(3) Valyrian Reading - 34/100 (+10)
Scholarly: (+Minor Boost)
(3) Math(s) - 40/100 (+10)
(3) Accounts - 40/100 (+10)
(4) Northern History - 70/100 (+15) (Knack)
(3) Westerosi History - 20/100 (+10)
(3) Northern Peoples - 100/100 (+10)
(3) Westerosi Peoples - 10/100 (+10) ←
Leisure:
(3) Northern Hunting - 38/100 (+25)
(2) Fishing - 10/100 (+5)
(1) Swimming - 100/100 (+5)
(1) Sailing - 10/100 (+0)
(1) Acting (Lying Convincingly) - 10/100 (+0)
(1) Gardening - 100/100 (+25) (Prodigious)
Earning: 3
Spending: 0
Banked: 15
Rolls for Next Turn:
T1 = Person/Event in the World
L6 = Mildly convenient
Voting:
Main Actions: (+ = Low, ++ = Mid, +++ = High)
A1 - Train with Jon, and sometimes Rob and Theon, in the Yard. (Combat Focus)
(Reputation: ++ Jon + Theon, + Rob)
A2 - Go on Hunts With Jon and Sansa. (Equestrianism + Leisure Focus)
(Reputation: ++ Jon, ++ Sansa, + Ned, - - Cat)
A3 - Keep up your studies with your cousin, Sansa, and Maester Lewin. (Scholarly Focus)
(Reputation: ++ Sansa, + Cat, + Ned)
A4 - Act as your Uncle Ned’s page with Rob and Theon. (Diplomacy Focus)
(Reputation: ++ Ned, + Theon, + Rob)
A5 - Spend your time teaching/watching little Arya and your Wolves with Yara. (Language Focus)
(Reputation: ++ Arya, + Yara, + Ned)
A6 - Follow Rob until he shares his Friends and Activities with you. (Communications Focus)
(Reputation: + Cat, + Ned)
Personal Rolls Sources:
S1 - Wikipedia (On Cooldown 2/2)
S2 - Steam Games
S3 - Paradox Wiki's (D30)
S4 - World Rolls List (D12) (On Cooldown 1/1)
Information:
1 - Reputations as of Chapter 25
Jon - Friends
Sansa - Friends (+)
Arya - Friends
Cat - Good (-)
Ned - Friendly
Rob - Ok
Theon - Ok (+)
Yara - Ok (+)
(Neutral → Fine → Ok → Good → Friendly → Friends → Close Friends → BFF’s)
(+) Means we’re one “+” with that person from it going up a rank.
(-) Means we’re one “-” with that person from it going down a rank.
2 - What changed with A2?
Partway through this action, Uncle Ned and Aunt Cat learned that Sansa’s involvement in the Hunts is less and occasional thing and more a frequent behavior, along with the amount that she’s been training in Archery.
Ned thoroughly approves and will make sure the action can't be blocked, but Cat views it as Jon corrupting her daughter.
As a result of this, plus Sansa finding her love of Archery and the Hunt, A2 will remain an “++ Jon” and “++ Sansa,” along with becoming a “+ Ned,” but from now on it will also be a “- - Cat,” so we can't just take this action repeatedly unless we want our Aunt to genuinely hate us.
Also, I wasn't expecting it, but thanks to the voted-for-actions, it looks like Sansa might be the first member of the Family to hit “Close Friends” rather than Jon…
Write-In/Questions:
1 - What should our New Shield be named and what is it’s History?
Given that it’s covered in runes and is enchanted with (presumibly) Old God’s magic, then I would assume that this is from before the arrival of the Andals, though likely not as old as the Long Night, since they were still using bronze back then.
I like the idea of this being significantly older than the sword, given that the house the Long Lake Starks are replacing is meant to have been thousands of years old before dying out.
Perhaps it could be the prize this house got from one of the ancient magical kings that the Starks fought while uniting the North?
(In the Lore, the Starks married the daughters of such deposed magical kings.
But where there are magical kings, there should be magical artifacts, and the Stark vassals should be given something…)
A4 - Diplomacy - 2
A5 - Language - 0
A6 - Communications - 18
S1 - Wikipedia - 0
S2 - Steam - 12
S3 - Paradox - 9
S4 - World - 31
Ideas:
Save the Money - 36
Hire a Hunting Tutor for You, Jon, and Sansa (Small) - 3
Leather Bracers for Jon (Medium) - 2
Hunting Falcon for Sansa (Medium) - 1
Rolls for this Turn:
Personal: Elder Scrolls Wiki
Thanks to the Auriel's Shield (Dawnguard), we now stand to inherit an enchanted Shield along with our Valyrian Steel Sword.
Unfortunately, because this roll is only a “L5 = Mildly convenient,” we will be unable to use it until Heavy Armor hits (6), as the thing isn't enchanted to be any lighter than a giant steel shield would normally be.
Meaning just carrying it into combat requires above-average strength, much less using it effectively.
Still, unlike the sword, we already have it with us and can hold it whenever we want, even if training with it leaves us panting after only a few minutes at the moment.
The shield is enchanted to absorb some of the force imparted by blows and to allow the user to then return this built-up force back on a target of their choice in the form of a shield bash.
(That's actually what it does in-game, but it fits well enough with this setting that there was no need to change anything except its Runes now being in Westerosi Runes rather than random squiggles like they were in-game.)
World: Terraria Wiki
Thanks to the Ogre, Ogres are now real, though low in number, and will attack humans on sight.
Fortunately, this is only a Mini-Boss by Terraria standards, so while huge, very tough, and about as smart as the Westerosi Giants, it isn’t a full-blown boss and so lacks any crazy magical powers or laser canons or whatnot.
Basically, these are VERY dangerous, but small in numbers, and no more deadly than a Giant that attacks humans on sight would be.
(Likely, the first few encountering them will actually think that these ARE giants, unless they get called Snarks instead.)
Story:
The day started easy, which was reason enough to love it before the hunting had even properly begun.
The three of you rode out from Winterfell in good spirits, with Jon and Ghost, Sansa riding neat and straight with Lady Vi close by, and you with Jinx near enough to feel more like a second shadow than a separate beast.
Janus came too, of course, because Janus always came now and had long since decided that wherever you went the rest of the world ought to be grateful for the sight of him overhead.
It was one of those northern days that felt clean instead of cruel.
The air was cool without biting.
The light came soft through the trees.
The horses seemed willing.
The wolves seemed pleased.
It all puts you in the sort of mood where your thoughts wandered happily instead of going anywhere useful.
All three of you were getting good with the bow now.
Properly good, not child good.
You were still the best of the three.
That part still stood.
Jon was close enough behind you to keep things honest, because Jon practiced like he breathed and improved in the same steady way.
Sansa had not had the same long habit of it at first, but now she truly liked the bow and truly liked the hunt, and that was beginning to matter.
She still had the best natural eye of any of you.
You still had the edge from practice.
But the gap had started closing, and on a day like that it felt good instead of threatening.
That was part of why having Sansa there felt so right now.
There had been a time when bringing her on one of these little hunts would’ve sounded half like a joke and half like a family argument waiting to happen.
Now she sat her horse well, watched the woods with real interest, and looked less like somebody enduring the outdoors for the sake of family feeling and more like somebody who had finally understood why you and Jon kept coming back to it.
It suited her more than she would’ve admitted a year ago.
Ghost noticed first.
He did not bristle.
He did not lunge.
He only stopped in that sharp quiet way that meant something ahead was worth everyone else paying attention to.
Jinx caught it next.
Lady Vi a breath after that.
Then Jon raised a hand and the whole easy shape of the ride changed, with reins tightening, voices fading, and all three of you looking toward the heavier brush ahead.
It was Sansa who saw the movement first.
Not the whole beast.
Only the shift of it.
A low dark shape working through cover where the trees thinned just enough to make the glimpse possible.
Then it moved again and the shape showed itself properly.
Boar.
That changed the day in exactly the right way.
Not into panic.
Not into anything grim.
Just into something more serious and more interesting.
The brush ahead was too tangled and the ground too uneven to make staying mounted sensible, so the three of you dismounted, tied the horses where they would stand quietly, and took the trail on foot with the wolves close and Janus hopping above like some black little spirit of uninvited oversight.
The boar had not gone to any great effort to vanish.
The ground still held enough sign to read honestly, and all three of you had enough experience now that tracking it felt like work worth doing instead of guessing.
Jon took the lead naturally.
You followed close.
Sansa came quieter than she once would’ve, and that alone was satisfying.
She no longer spent half her attention on branches, hems, and whether the anyone approved of her.
Now most of it stayed where it belonged, with the trail, the brush, and the possibility of game just ahead.
The wolves helped without becoming nuisances.
That mattered.
Ghost scented strongest.
Jinx stayed sharp and sensible enough not to dash just because something moved.
Lady Vi held her place and moved with that composed grace of hers that made her seem less like a wolf and more like some very pretty lie the woods had learned to tell.
All three were nearly grown now, all shoulder and leg and gathering force, and though Luperca still kept the edge in size, there was very little puppy left in any of them once the work became real.
The boar turned downhill toward wetter ground where the roots pushed up through the leaves and the earth kept prints better.
That slowed you all just enough to make the hunt feel richer instead of messier.
Now and then one of you caught sight of it ahead, only for a moment, just enough to keep the line alive and keep all three of you moving with the same thought in mind.
Jon saw the first decent opening and let it go.
That was one of the things he had gotten very good at.
He knew when a bad shot was only a waste and when it might ruin better chances later.
He put up a hand instead, and the three of you stopped while the boar moved half into view between low brush and a fallen trunk.
For one long second the whole thing narrowed into that single pause, with breath, bowstring, leaves, and the shape of a living thing deciding whether to linger or bolt.
Sansa loosed first.
It was a good shot.
A very good shot.
The arrow drove high into the shoulder and sent the boar crashing fully out of the brush in a fury of noise and torn earth instead of slipping away unseen again.
Jon’s shaft followed and missed only because the beast turned at exactly the wrong moment.
Yours struck farther back than you would’ve liked, but still well enough to matter and well enough to keep the chase moving in your favor.
After that the hunt lost any pretense of elegance and became the sort of practical business all real hunts did in the end.
The boar ran.
The wolves surged only so far as allowed, because by then all three would hold to voice and hand well enough that the whole thing did not instantly become nonsense.
Ghost ranged closest.
Jinx followed with quick hunter’s sense and more caution than she once had.
Lady Vi stayed in line and looked almost offended by how much mud the whole business required.
The three of you pushed after it on foot as quickly as roots, brush, and common sense allowed.
The boar turned once, badly for it and well for all of you.
That was where the hunt settled.
Jon had the first open shot and took it well.
This time his arrow drove in clean enough that the beast staggered.
You followed quicker and cleaner than before, and your own shaft landed where it needed to for once, which was satisfying in the simple honest way all clean shots were.
Then Sansa, who had by now stopped worrying entirely about looking graceful and was all the more as a result, stepped into the last opening and sent one in deep enough to finish what the three of you had begun.
Afterward came that little hush hunts always seemed to leave behind once the noise stopped, as though the woods themselves needed a moment before allowing ordinary sound back in.
Sansa was breathing harder than she would’ve liked.
Jon looked as he often did after such things, which was to say steady, alert, and a little brighter around the eyes.
You felt pleased all the way through in the plain solid way a good hunt could manage.
The wolves carried themselves high from it.
Janus landed nearby and gave one satisfied croak, which fit the moment well enough that you let him have it.
The best part was not only that the boar was yours.
It was that the hunt had belonged to all three of you properly.
Sansa had seen first and struck first.
Jon had judged the poor opening well and the good one well too.
You had hit when it counted.
That felt different from winning something alone.
Broader somehow.
Less sharp in the ego and better in the bones.
On the walk back to the horses, with the hardest work behind you and the wolves still carrying themselves proudly from it, the whole outing kept its easy brightness.
Nobody felt much need to crow.
There was no need.
The game was real.
The shots had been good.
The company had been better.
Even Sansa, with mud on her skirts and satisfaction plain in her face, looked less like somebody borrowing the hunt for an afternoon and more like somebody who truly belonged to it now.
That pleased you more than you might once have expected.
You were still the best with the bow.
Jon was still nearly on your heels because he worked like patience had been made into a person and handed a weapon.
Sansa was still the most naturally gifted, and now that she had come to love both the bow and the woods, that gift was beginning to matter more every time you rode out.
The gap had not closed, but It had begun closing, and on a day like that it felt more companionable than anything else.
By the time the horses were untied, the wolves settled, and the ride home began in earnest, the whole outing had taken on that easy golden feeling some days managed and many did not.
Nothing had gone badly wrong.
Nothing had soured.
The weather had held.
The hunt had gone well.
Sansa had smiled more than once without noticing it.
Jon had looked content in the quiet way he often did outdoors.
And you, for your own part, could not think of much in the world you would’ve changed about it.
When the three of you got back, Aunt Catelyn and Uncle Ned were waiting near the entrance, and the difference in their expressions stood out at once even through the glow of a successful hunt.
Aunt Catelyn looked sour but resigned, which was almost more telling than if she had been openly cross, because it had the air of a woman who had already decided the whole business involved too much Jon, too much mud, and far too much encouragement of habits she did not approve of, yet also knew she was not going to stop it now.
Uncle Ned, by contrast, had that faint wistful smile of his, the sort that looked as though the sight of the three of you coming back with bows, wolves, and a proper catch had stirred some older memory he had not meant to touch.
He complimented the three of you on the boar before anything else, and did it plainly enough that the praise landed better for the lack of fuss.
Then he ushered all of you back inside for supper.
Skills:
Combat:
(3) Westerosi CQC - 60/100 (+10)
(3) Westerosi Swordsmanship - 65/100 (+10)
(5) Northern Archery - 5/100 (+35) (Skilled) ←
(3) Northern Equestrianism - 48/100 (+30) (Knack)
(3) Heavy Armour - 18/100 (+15) (Skilled)
Diplomacy:
(4) Interpersonal Communication - 25/100 (+15) (Skilled)
(1) Public Speaking - 80/100 (+5) (Skilled)
(4) Management - 25/100 (+25) (Prodigious) ←
(2) Stewardship - 44/100 (+7) (Knack)
(2) Northern Law - 36/100 (+7) (Knack)
(2) Westerosi Law - 26/100 (+7) (Knack)
Language:
(4) Common Speaking - 37/100 (+12) (Knack)
(4) Old Tongue Speaking - 47/100 (+12) (Knack)
(3) Valyrian Speaking - 19/100 (+12) (Knack)
(3) Common Reading - 61/100 (+10)
(1) Westerosi Runes - 77/100 (+15)
(3) Valyrian Reading - 34/100 (+10)
Scholarly: (+Minor Boost)
(3) Math(s) - 40/100 (+10)
(3) Accounts - 40/100 (+10)
(4) Northern History - 70/100 (+15) (Knack)
(3) Westerosi History - 20/100 (+10)
(3) Northern Peoples - 100/100 (+10)
(3) Westerosi Peoples - 10/100 (+10) ←
Leisure:
(3) Northern Hunting - 38/100 (+25)
(2) Fishing - 10/100 (+5)
(1) Swimming - 100/100 (+5)
(1) Sailing - 10/100 (+0)
(1) Acting (Lying Convincingly) - 10/100 (+0)
(1) Gardening - 100/100 (+25) (Prodigious)
Earning: 3
Spending: 0
Banked: 15
Rolls for Next Turn:
T1 = Person/Event in the World
L6 = Mildly convenient
Voting:
Main Actions: (+ = Low, ++ = Mid, +++ = High)
A1 - Train with Jon, and sometimes Rob and Theon, in the Yard. (Combat Focus)
(Reputation: ++ Jon + Theon, + Rob)
A2 - Go on Hunts With Jon and Sansa. (Equestrianism + Leisure Focus)
(Reputation: ++ Jon, ++ Sansa, + Ned, - - Cat)
A3 - Keep up your studies with your cousin, Sansa, and Maester Lewin. (Scholarly Focus)
(Reputation: ++ Sansa, + Cat, + Ned)
A4 - Act as your Uncle Ned’s page with Rob and Theon. (Diplomacy Focus)
(Reputation: ++ Ned, + Theon, + Rob)
A5 - Spend your time teaching/watching little Arya and your Wolves with Yara. (Language Focus)
(Reputation: ++ Arya, + Yara, + Ned)
A6 - Follow Rob until he shares his Friends and Activities with you. (Communications Focus)
(Reputation: + Cat, + Ned)
Personal Rolls Sources:
S1 - Wikipedia (On Cooldown 2/2)
S2 - Steam Games
S3 - Paradox Wiki's (D30)
S4 - World Rolls List (D12) (On Cooldown 1/1)
Information:
1 - Reputations as of Chapter 25
Jon - Friends
Sansa - Friends (+)
Arya - Friends
Cat - Good (-)
Ned - Friendly
Rob - Ok
Theon - Ok (+)
Yara - Ok (+)
(Neutral → Fine → Ok → Good → Friendly → Friends → Close Friends → BFF’s)
(+) Means we’re one “+” with that person from it going up a rank.
(-) Means we’re one “-” with that person from it going down a rank.
2 - What changed with A2?
Partway through this action, Uncle Ned and Aunt Cat learned that Sansa’s involvement in the Hunts is less and occasional thing and more a frequent behavior, along with the amount that she’s been training in Archery.
Ned thoroughly approves and will make sure the action can't be blocked, but Cat views it as Jon corrupting her daughter.
As a result of this, plus Sansa finding her love of Archery and the Hunt, A2 will remain an “++ Jon” and “++ Sansa,” along with becoming a “+ Ned,” but from now on it will also be a “- - Cat,” so we can't just take this action repeatedly unless we want our Aunt to genuinely hate us.
Also, I wasn't expecting it, but thanks to the voted-for-actions, it looks like Sansa might be the first member of the Family to hit “Close Friends” rather than Jon…
Write-In/Questions:
1 - What should our New Shield be named and what is it’s History?
Given that it’s covered in runes and is enchanted with (presumibly) Old God’s magic, then I would assume that this is from before the arrival of the Andals, though likely not as old as the Long Night, since they were still using bronze back then.
I like the idea of this being significantly older than the sword, given that the house the Long Lake Starks are replacing is meant to have been thousands of years old before dying out.
Perhaps it could be the prize this house got from one of the ancient magical kings that the Starks fought while uniting the North.
(In the Lore, the Starks married the daughters of such deposed magical kings.
But where there are magical kings, there should be magical artifacts, and the Stark vassals should be given something…)