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In the Interstellar Era, Becoming a God Through Making Games

Chapter 13 / 19

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Chapter 13 of 19

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Chapter 13

In the Interstellar Era, Becoming a God Through Making Games

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Qu Yuan had settled into the game’s rhythm—every morning, the moment she opened her eyes, she logged in to feed her pet employees.

But today, something felt off.

The number of customers in her shop had decreased. Considering she now had five guest sofas and five pet employees, normally, as one customer left, another would immediately enter.Full novel: In the Interstellar Era, Becoming a God Through Making Games — read the rest free on N​o⁠v​e⁠l​C⁠o​d⁠e​x⁠.​o⁠r​g⁠

Yet today, for some unknown reason, these seamless transitions had unexplained gaps.

“Shop owner, could you please clean the shop’s hygiene?” one customer asked with a slight frown before leaving.

Qu Yuan was puzzled but quickly replied, “Of course, I will clean it thoroughly.”

After the customer left, Qu Yuan hurried to inspect the shop and was shocked to discover several pixelated spots labeled as “pet feces” requiring immediate cleaning.

She was stunned and at a loss, wondering, “How do I even clean this? And why does such a thing exist?!”

Rationally, she knew these pixelated patches came from her pet employees, but emotionally, she refused to accept this harsh fact.

Nevertheless, whether she accepted it or not, the stains were there. Shaking off her shock, Qu Yuan promptly opened the shop to buy cleaning tools.

“I kept wondering why the store sold cleaning tools, thinking I wouldn’t need them.”

Previously, Qu Yuan had thought these tools were superfluous—until she encountered this problem and realized they were essential products.

“Wait, I can’t be stuck cleaning all the time. Let me see… Ah, the store sells pet toilets: these can help shop owners solve their pets’ bathroom issues.”

Qu Yuan read the product description aloud and found it was exactly what she needed.

The only problem was the price.

Although her shop earned a decent daily income now, the cost of a pet toilet still made her wince.

“Should I grit my teeth and buy the pet toilet, or keep cleaning myself?” Qu Yuan hesitated.

Just then, another pet employee went to the bathroom.

Her scalp tingled, hair nearly standing on end. Without a second thought, she immediately bought a pet toilet.

The pet toilet was like a sitting toilet; once waste entered, it disappeared instantly—convenient and fast.

However, just purchasing the pet toilet wasn’t enough. Her pets didn’t know how to use it—they needed to be trained.

Cats were easier; after a few lessons, they learned to use the toilet on their own.

Dogs were tougher; Qu Yuan perspired through training before they finally got it.

“Finally, I can rest a bit,” Qu Yuan sighed, exhausted, returning to the counter.

Sure enough, once the shop was clean, customers flowed in again continuously.

Qu Yuan logged onto the game forum and posted about pet toilets.

The topic resonated with other players.

“Wish I had money for a pet toilet. I can only clean myself with relief every time since I can’t afford one.”

“Cleaning isn’t too tiring; the worst part is pets’ bathroom times and places are random, driving you crazy.”

Even just reading their words, you could feel their frustration.

“When I have money, I’ll definitely buy a pet toilet.”

“Yes! Pet toilets are a bit pricey, but they free your hands and save time.”

“If anyone has bought pet toilets, please share experience. I only have money for one now, but as pet staff numbers rise, bathroom times overlap, and without queues, accidents still happen.”

“So I recommend players who can afford it to buy several pet toilets.”

Qu Yuan: “?!!”

Luckily, her five pet employees hadn’t had overlapping bathroom times yet.

But it was inevitable that day would come.

“So right now, the urgent task is to buy pet toilets—to fully solve pets’ random bathroom problems.”

Originally, Qu Yuan wanted to hire new pet employees for her shop, but now she had to hold off.

Ying Jia had the same problem.

After buying a pet toilet, she didn’t close the store but continued browsing.

She saw pet cleaning kits and thought, “No way—they expect us to deal with pet cleanliness issues next…”

Previously, pet employees were self-cleaning and didn’t require player effort.

But as players earned more, new consumption options unlocked.

“Pet cleaning kits are even more expensive than pet toilets. Looks like I’ll need to save up again,” Ying Jia took a deep breath, bracing herself.

She had thought making money in the game was easy and funds sufficient—but reality showed they were naïve.

After players painstakingly bought pet toilets for their employees, a new challenge emerged.

Pet employees now had a new stat: cleanliness.

With more customers and playtime, their cleanliness gradually dropped, and owners needed to clean them to keep serving customers.

On the game forum, players groaned.

“Pet cleaning kits are way too expensive—I can’t afford them.”

“And pet employees’ cleanliness drops too fast. We don’t have time to save up slowly.”

Without pet toilets, players at least could clean messes themselves, consuming only effort and time.

But pet cleaning had no substitute. Without buying pet cleaning kits, the shop had no tools for cleaning pets.

【Pet Cleaning Guide Is Here.】

【If you can’t afford the pet cleaning kit, buy cleaning packages at the pet clinic to ease the situation.】

The post author was Ying Jia.

She still needed funds to buy a pet cleaning kit and remembered the pet clinic she visited when adopting a stray.

The clinic offered pet cleaning services—something she hadn’t thought of since her pet employees had never required it before.

Most players had never been to the pet clinic and didn’t know it could provide cleaning for pet employees.

“Thanks for the guide! Great, my little ones can be clean and fragrant again.”

“I’m at the pet clinic now. The one-time cleaning fee is affordable for me.”

“No matter what, it’s good my little ones can be cleaned. I didn’t appreciate it before when they didn’t need cleaning. Now I realize how much I missed out.”

Because of pet cleaning, players became familiar with pet clinics.

Dirty pet employees sent in came out clean and fresh—who could resist that?

Before, buying pet cleaning kits was just a game requirement—something players had to do.

After seeing their usefulness, it became a heartfelt desire to own one.

Pet cleaning kits justified their pricey cost; they included bathtubs, various bathing supplies, combs, scissors, massage brushes, and dryers for post-bath fluff-drying.

Of course, pet cleaning kits took up significant space.

Ying Jia had saved enough money to buy the pet cleaning kit, only to find that her current shop space wasn’t sufficient to accommodate it.

Previously, the shop felt spacious, but the pet supplies hadn’t been arranged in dedicated spots, so now there wasn’t enough room.

Quickly, Ying Jia opened the renovation feature and reorganized the pet supplies, finally freeing up some space.

After placing the pet cleaning kit in a corner of the shop, Ying Jia wasn’t fully satisfied. She bought glass partitions from the store to further subdivide the pets’ exclusive area.

The pet cleaning kit sat neatly in one corner, with enough space separated by transparent glass blocks.

On the other side of the partition were the daily items for the pet employees, perfectly keeping the dry and wet areas apart.

“The shop is clean, the little ones are fresh, and customer flow has skyrocketed,” one player excitedly posted.

“After so much effort, finally seeing returns feels truly worthwhile!” players responded enthusiastically.

Players didn’t mind hard work as long as it paid off.

Now, with increased customer flow, they knew they could quickly recoup what they spent.

The game’s rhythm returned to its original mode: continue expanding the shop’s seating and increasing the number of pet employees.

But this time, the shop layout became richer and more intricate.

As they played further, players faced new challenges.

“Does anyone else have trouble with increased feeding and watering times for pet employees?” one player asked on the forum.

“Of course! When pet employees were few, feeding and watering didn’t take long. But as their number grows, total feeding time also increases.”

“I found a solution in the store: pet automatic feeders and automatic water dispensers. With these, players can be completely hands-free.”

“Wow, such convenient tools! Now I can confidently add more pet employees.”

The emergence of these automatic feeders and water dispensers freed players from the initial monotony of constant feeding and watering.

No longer worried about pet employees’ diets and hydration, players felt a weight lifted.

Qu Yuan purchased multiple sets of automatic feeders and water dispensers.

After placing them, she looked at her nearly full shop and worried, “The shop space is running out again.”

When the shop was first expanded, it felt spacious.

Now, as those spaces filled, and with many more items she wanted to buy, she suddenly found space insufficient.

“I wonder when the next shop expansion will come,” Qu Yuan hoped.

She opened the forum but saw no news.

By chance, Qu Yuan refreshed to a new post.

[A passerby on the Carnival Annual Tournament asking: Is this game fun? Would you recommend it? Hoping for honest player reviews.]

Qu Yuan: “?!!”

Players’ replies were similar.

The original poster misunderstood: “So you don’t recommend playing?”

“No, no! We just got so immersed, we forgot this game is competing in the Carnival Annual Tournament.”

“Yes, if you hadn’t reminded us, we might have forgotten because the game is so fun.”

Qu Yuan recalled her original intent but found she had unknowingly forgotten it once immersed in the game; she covered her flushed cheeks with her hands.

Many players had similarly immersed themselves, especially fans like Qu Yuan, who came specifically for Jiang Rong’s new game.

“Really? Is this game really that fun?” the original poster doubted.

“Well, that depends if you like cute furballs. This game is a paradise for fans of adorably fluffy pets, but naturally, if you don’t like cute pets, the game might not appeal much,” Qu Yuan replied realistically.

Players have different tastes, and “Home of Adorable Pets” precisely caters to those who love cute pets.

For those indifferent or averse to cute pets, the claims may sound exaggerated, so Qu Yuan was upfront.

“Cute little pets—I love it!” the original poster said, growing more interested.

“Welcome to Home of Adorable Pets!” Qu Yuan and other veteran players warmly welcomed the newcomer.

After the greetings, they secretly screamed out of excitement, “Ahhh, almost forgot to recommend the game to others!”

They were actually the vanguard—a small group of players who had agreed that if Jiang Rong’s new game was fun, they’d invite others to join.

But they’d become so immersed, they totally forgot that plan.

“Hope they won’t be too angry.”

Qu Yuan and the others prayed silently and set out to contact their friends.

Full novel: In the Interstellar Era, Becoming a God Through Making Games — read the rest free on N​o⁠v​e⁠l​C⁠o​d⁠e​x⁠.​o⁠r​g⁠
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