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My Mecha Battle Simulator Has Become Real

Chapter 24 / 136

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Chapter 24 of 136

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Chapter 24: X-Rounder

My Mecha Battle Simulator Has Become Real

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[Destruction Report]

[Sphinx-type: 1]

[Total Destroyed: Festum: 1]Full novel: My Mecha Battle Simulator Has Become Real — read the rest free on N​o⁠v​e⁠l​C⁠o​d⁠e​x⁠.​o⁠r​g⁠

Displayed on the screen was the same post-battle summary as always.

…After putting in so much effort, in the end only a single monster had been defeated.

This fact couldn’t help but make Yu Xiao feel somewhat discouraged.

But he still continued reading downward.

[Bonus Rewards]

[Rescued 4 allied wounded soldiers! Technical Points: 4000]

…What the briefing screen told him was no lie.

For each HRL friendly soldier saved, one would be granted a reward of 1000 points.

In that case, from now on he should pay more attention on the battlefield and save as many allied troops as possible.

Yu Xiao thought silently.

After all, this didn’t just boost his sense of participation; it also let him exchange for even more points.

It was a win-win deal.

[Final Settlement] [Battlefield Points Acquired: 34,000] [Unit EXP Acquired: 4400] [OZ-06MS-SS3 Leo S Level Up! Current Level: 7]

“Hey… isn’t this completely not enough?”

Seeing this, Yu Xiao couldn’t help but scratch his head, then complain with a touch of disappointment.

He’d clearly fought so bitterly, yet unexpectedly it had only raised the Leo from Level 5 to Level 7.

The EXP required for leveling up rises by multiples, it seemed.

And if he calculated according to that rule, then going from Level 7 to Level 11 might not be a goal achievable in just two or three battles…

Ugh.

The plan he’d had at the start might just have been wrong.

Yu Xiao thought with a bit of gloom.

But at this point, there seemed to be no other road back.

After all, if he developed the Level 7 Leo into that Taurus, which could have been developed at Level 5, then he would undoubtedly waste a huge amount of EXP.

Better to hold back for a moment, until he could develop it into the Tallgeese, which could be used fully for a long time.

The settlement interface, which should have finished broadcasting right there… was still continuing?

That meant some brand-new elements should be unlocking, right?

Yu Xiao guessed.

And the answer was, sure enough, after a brief loading process, several new lines of explanatory text popped up.

[Based on the settlement of battlefield data, it has been determined that the “Ability” system can be unlocked!] [Obtained Pilot Special Ability: X-Rounder] [Please select Ability Manifestation Mode: Direct Reaction / Deep Mapping]

Ability system?

Beyond surprise, Yu Xiao also felt a bit of delight.

This should be that thing, right?

The customary special ability in Super Robot Wars works, something only the protagonists could achieve.

For example, the “SEED Mode” in Mobile Suit Gundam SEED, or the “SDP” in Fafner in the Azure, and so on.

And the term X-Rounder also stirred up some memories in Yu Xiao.

Abbreviated as XR, it was a special ability from Mobile Suit Gundam AGE that allowed a person to keenly perceive danger while responding with agility.

Seen from this angle, it was quite similar to the “Newtype” abilities of older works, except that it was not born from the evolution of humanity.

But rather—a degeneration of humanity.

That’s right, the essence of the X-Rounder was a sharp battle instinct awakened through ceaseless combat.

In other words, it was like humans from modern civilized society degenerating to a certain degree into the ferocious beasts of a savage era.

It came from battle, and could only be used for battle; it could not truly become an ability to guide humanity’s innovation.

…And such an ability.

Why had it suddenly been granted to him?

Yu Xiao was a bit puzzled.

Clearly, the enemy he was fighting was the Festum.

And his own unit was of the Gundam Wing line as well.

There was not the slightest connection to Mobile Suit Gundam AGE…

But recalling carefully, Yu Xiao found this wasn’t hard to understand.

When he’d dealt with the Festum in the game, he had indeed adopted a combat style relying mainly on instinctive reflexes.

So obtaining an XR ability connected to that combat style after battle seemed well-founded.

But even so.

This mode could actually analyze even a real-life player’s operations…

Truly amazing, Production Team. New chapters come out on g.com first.

Deep in Yu Xiao’s heart, his evaluation of Super Robot Wars VS rose another level.

Still, what did the “Direct Reaction” and “Deep Mapping” he’d just seen represent?

Holding his questions, Yu Xiao clicked the little question mark beside the prompt box.

And sure enough, the annotations for these two terms popped up.

After finishing reading, Yu Xiao quickly understood.

These two terms respectively represented two completely different manifestation modes of the “Special Ability” system within the game.

In short, “Direct Reaction” meant that the pilot’s abilities gained after each battle would become intuitive data reflected on the unit.

For example, the X-Rounder just obtained could be datafied into enhancement points of “Unit Mobility +10%” and “Pilot Reaction +10%,” directly strengthening the player’s unit on a numerical level.

Whereas “Deep Mapping,” compared to the former, was not something that could be mentioned in the same breath.

It would not affect the player’s unit performance in any way, but would alter some of the game’s default settings, thereby subtly changing the player’s game experience.

Still taking the XR ability as an example.

For instance, when encountering a critical moment in play, in the player’s eyes the game would seem to consciously slow down, giving the feeling that because of the XR ability’s eruption, the person’s reaction speed had risen.

…Comparing the two, Yu Xiao felt.

Although the “Direct Reaction” manifestation mode seemed simpler and easier to understand, the “Deep Mapping” mode was undoubtedly more attractive.

And he guessed that as the game progressed into its later stages, this mode’s ceiling would be even higher.

To give an analogy, it was like the “simple commands” and “normal mode” in a fighting game.

The simpler and more refreshing a control method, the more it could not be used in high-tier matches.

Whereas the relatively complex style would, as one’s understanding of the game deepened, appear ever more flexible and convenient.

So, he then unhesitatingly chose the “Deep Mapping” manifestation mode.

[Selection Complete]

[Mapping in progress… Mapping complete. Player has learned the Special Ability “X-Rounder”!]

[Please confirm the pilot’s current status]

After another round of loading (Yu Xiao guessed it was modifying the backend settings), what was then presented before him was the pilot interface he had seen before.

Except that besides the system concerning titles, an additional “Ability” slot had appeared.

And Yu Xiao cast his gaze there.

But what surprised him was that aside from the just-learned “X-Rounder” ability, there was also, in addition, an ability entry that had existed beforehand?

If he hadn’t misread, what was written on it was…”Singularity”?

We’ve Hit the 50 PS mark men!!!

Thank you for your troubles!

Full novel: My Mecha Battle Simulator Has Become Real — read the rest free on N​o⁠v​e⁠l​C⁠o​d⁠e​x⁠.​o⁠r​g⁠
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