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Samsara Tower: Only I Know the Plot!

Chapter 86 / 434

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Chapter 86: Chapter 86: Stalling Where Aurora Once Was

Samsara Tower: Only I Know the Plot!

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Samsara Space

Inside his Personal Warehouse,

Fenric

lifted the newly earned

Golden Treasure Chest

. Heart beating, he cracked the lid.

Om—

a wash of gold.

Congratulations!

You opened a Golden Treasure Chest and obtained the

Combat Skill: Savage Charge

!

Savage Charge (Active):

Launch a ferocious forward rush. For

5 seconds

you are

immune to all damage

; your

attack power ×3

during the charge.

Cost:

Heavy energy consumption; use with caution.

Fenric blinked—then exhaled, expression mixed.

"Good trump card," he muttered. "Five seconds of invuln... at the right moment, that’s a life."

But disappointment still pricked. It wasn’t that

Savage Charge

was bad; it was that last time, his Golden Chest from

World War Z

had produced

Telekinesis

—an open‑ended, all‑purpose monster of an ability. Compared to

that

, even a top‑tier burst skill felt small.

He reminded himself: Golden chests always give

good

things—but quality bands vary, and rewards are

random

within table. Can’t win the jackpot every draw.

Mood settled, he moved on. Tonight’s haul was still massive.

50,000

fresh Samsara Points had dropped. Fenric burned

45,000

of them straight away, buying

150 Potential Points

and spreading them across his base stats, keeping

5,000

in reserve. (He would’ve loved to push

Armament Haki

higher, but...)

Upgrade cost:

Grandmaster → Transcendent Armament

=

240,000

points.

"Yeah, no. Not happening," he snorted. Even the richest veterans would choke on that bill.

(Skill upgrade costs scale with rarity + ceiling. The nastier the skill, the steeper the climb.)

Name:

Shura

Samsara No.:

C‑Zone · 90086

Attribute

Value

Physique

100

Spirit

200

Strength

114

Agility

100

Unallocated Potential:

0

Skills:

English (Proficient); Driving (Beginner); Firearms (Proficient); Camouflage (Master); Basic Blade Arts (Proficient).

Special Skill:

Armament Haki (Grandmaster).

Combat Skill:

Savage Charge

.

Ability:

Telekinesis.

Samsara Points:

5,372.

Comprehensive Rating:

B

.

He stared at the numbers, a slow grin spreading on his face.

All four base stats past 100

—and Spirit a staggering

200

. Add the +30 Physique system bonus just granted, and the jump was even sweeter.

From fresh second‑stage entrant to

B‑rank overall

—that would turn heads. In Samsara, B‑class already counted as a major figure. Flash that rating in the real world and most organizations would immediately court him for upper‑tier leadership tracks.

Fenric curled a fist, feeling raw force coil and uncoil through tendon and bone. Power at your fingertips make him addictive.

Two more rewards came with the Nightmare clear:

+30 Physique

(already applied).

Dungeon Cooldown Refresh Card ×1

.

The card let him bypass the usual cooldown and jump straight to the

third stage

if he wanted.

Third Stage content? At present there was only one live rotation:

Third Stage Mainline Public Instance:

One Piece

.

A sprawling, multi‑stage public world staged across several tower levels—appearing here at 3rd Stage, again in later arcs. Rumor said the

Floor 28 variant

was the famed

"Marineford Summit War"

run—the very stage that once

bottlenecked Aurora Morwyn

.

Only

Adam

had ever cleared that high‑tier One Piece stage.

Tempting as the Refresh Card was, Fenric shelved it. The

Mountain Village Old Corpse

run had drained him mentally if not physically; better to cool off, consolidate, and plan.

He pulled the soot‑cleaned

bracelet

—taken from

Renée Chu’s

bones—from storage.

"System, appraise."

Special Item: Grievance‑Resolving Bracelet.

Originally used to pacify the resentful soul of Renée Chu. After sealing the target, residual spirit energy restructured the item.

New Function – Random Teleport:

A weakened derivative of Renée Chu’s spatial curse. Activating the bracelet warps the user to a

random location within up to 5,000 meters

.

Cooldown:

24 hours (1 use/day).

Note:

Destination is random but guaranteed unobstructed (no embedding in rock).

Fenric’s eyebrows shot up. "Emergency wrap? I’ll take it."

Life‑saver item secured, he stowed the bracelet with care.

All told? Nightmare clear, big points, new burst skill, teleport safety button, stat breakthrough to B‑rank—plus his arm back. He couldn’t have asked for better.

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