Samsara Space
Inside his Personal Warehouse,
Fenric
lifted the newly earned
Golden Treasure Chest
. Heart beating, he cracked the lid.
Om—
a wash of gold.
Congratulations!
You opened a Golden Treasure Chest and obtained the
Combat Skill: Savage Charge
!
Savage Charge (Active):
Launch a ferocious forward rush. For
5 seconds
you are
immune to all damage
; your
attack power ×3
during the charge.
Cost:
Heavy energy consumption; use with caution.
Fenric blinked—then exhaled, expression mixed.
"Good trump card," he muttered. "Five seconds of invuln... at the right moment, that’s a life."
But disappointment still pricked. It wasn’t that
Savage Charge
was bad; it was that last time, his Golden Chest from
World War Z
had produced
Telekinesis
—an open‑ended, all‑purpose monster of an ability. Compared to
that
, even a top‑tier burst skill felt small.
He reminded himself: Golden chests always give
good
things—but quality bands vary, and rewards are
random
within table. Can’t win the jackpot every draw.
Mood settled, he moved on. Tonight’s haul was still massive.
50,000
fresh Samsara Points had dropped. Fenric burned
45,000
of them straight away, buying
150 Potential Points
and spreading them across his base stats, keeping
5,000
in reserve. (He would’ve loved to push
Armament Haki
higher, but...)
Upgrade cost:
Grandmaster → Transcendent Armament
=
240,000
points.
"Yeah, no. Not happening," he snorted. Even the richest veterans would choke on that bill.
(Skill upgrade costs scale with rarity + ceiling. The nastier the skill, the steeper the climb.)
Name:
Shura
Samsara No.:
C‑Zone · 90086
Attribute
Value
Physique
100
Spirit
200
Strength
114
Agility
100
Unallocated Potential:
0
Skills:
English (Proficient); Driving (Beginner); Firearms (Proficient); Camouflage (Master); Basic Blade Arts (Proficient).
Special Skill:
Armament Haki (Grandmaster).
Combat Skill:
Savage Charge
.
Ability:
Telekinesis.
Samsara Points:
5,372.
Comprehensive Rating:
B
.
He stared at the numbers, a slow grin spreading on his face.
All four base stats past 100
—and Spirit a staggering
200
. Add the +30 Physique system bonus just granted, and the jump was even sweeter.
From fresh second‑stage entrant to
B‑rank overall
—that would turn heads. In Samsara, B‑class already counted as a major figure. Flash that rating in the real world and most organizations would immediately court him for upper‑tier leadership tracks.
Fenric curled a fist, feeling raw force coil and uncoil through tendon and bone. Power at your fingertips make him addictive.
Two more rewards came with the Nightmare clear:
+30 Physique
(already applied).
Dungeon Cooldown Refresh Card ×1
.
The card let him bypass the usual cooldown and jump straight to the
third stage
if he wanted.
Third Stage content? At present there was only one live rotation:
Third Stage Mainline Public Instance:
One Piece
.
A sprawling, multi‑stage public world staged across several tower levels—appearing here at 3rd Stage, again in later arcs. Rumor said the
Floor 28 variant
was the famed
"Marineford Summit War"
run—the very stage that once
bottlenecked Aurora Morwyn
.
Only
Adam
had ever cleared that high‑tier One Piece stage.
Tempting as the Refresh Card was, Fenric shelved it. The
Mountain Village Old Corpse
run had drained him mentally if not physically; better to cool off, consolidate, and plan.
He pulled the soot‑cleaned
bracelet
—taken from
Renée Chu’s
bones—from storage.
"System, appraise."
Special Item: Grievance‑Resolving Bracelet.
Originally used to pacify the resentful soul of Renée Chu. After sealing the target, residual spirit energy restructured the item.
New Function – Random Teleport:
A weakened derivative of Renée Chu’s spatial curse. Activating the bracelet warps the user to a
random location within up to 5,000 meters
.
Cooldown:
24 hours (1 use/day).
Note:
Destination is random but guaranteed unobstructed (no embedding in rock).
Fenric’s eyebrows shot up. "Emergency wrap? I’ll take it."
Life‑saver item secured, he stowed the bracelet with care.
All told? Nightmare clear, big points, new burst skill, teleport safety button, stat breakthrough to B‑rank—plus his arm back. He couldn’t have asked for better.