User A:
"No doubt anymore—the Great God
Shura
is the real deal!"
User B:
"You
still
need to say that? Been my idol since SSS #1!"
User C:
"Is the Era of Shura upon us again?"
User D:
"Yo—heard in Samsara Space last night:
One Leaf Knows Autumn
formally
withdrew
the bounty on Shura."
User E:
"
F*K? For real?"
User D: "Real. Lots of witnesses."
User F: "I was there. One Leaf Knows Autumn even said he wanted to ’make friends’ with Shura."
User G: "Blame me for ignorance—I’ll wander the world on this one quote!"
User H: "He’s scared. Has to be. Talent like Shura’s? Give him time, he’s World #1. Who isn’t scared?"
User I: "Newbie scares off a top dog! Shura too awesome!"
User J: "I heard Shura’s from Jadeveil? As a compatriot: proud of you, boss!"
User K: "Upstairs just clout‑chasing!"
User L: "Those ability academies should invite Shura to teach."
User M: "+1! If Shura teaches, I’m first to enroll!"
User N: "Lmao! You think they’ll take you? Any school with Shura turns Hogwarts overnight."
5
User O: "Just the walkthroughs alone would have applicants killing for seats!"
User P: "Guys! Check the War Academy official post—they’re publicly offering Shura Deputy Dean treatment if he’ll join faculty!"
User Q: "Damn. Legendary
."
...
....
.....
The threads scrolled endlessly.
Fenric scrolled through the praise, not even pretending to hide the dark little thrill in his chest. Getting called "Great God" by half the forum? Sweet.
Then he hit the part about
One Leaf Knows Autumn
"withdrawing the bounty" and "wanting to be friends." He froze... then snorted.
Slow‑down tactic. I’m not a child.
If One Leaf Knows Autumn saw an opening later, he’d still kill him without blinking. That worked both ways.
Next time we meet? I’m still taking his head.
He hopped over to War Academy’s official feed. Yep—open olive branch, deputy dean package, rolled out like a red carpet.
He closed it with a wry shake of his head.
Teaching? Hard pass.
He had dungeons to clear.
Time for real work: he opened the
Samsara Forum
and drilled into the
Third Stage strategy threads
.
The
Third Stage
of the Samsara Tower has
only one
dungeon instance:
"One Piece."
A
large‑scale, multi‑stage world
that recurs at higher floors (later arcs, escalating difficulty). Think of it like a serialized campaign—you’ll be back.
Other mega‑instances in rotation include
Marvel, DC, Naruto, Transformers, Dragon Ball,
etc.
He tapped open the official pinned guide. It began with bold red text:
"READ THIS FIRST.
The Third Stage is a
watershed.
Don’t jump in underprepared—what you do
here
affects later progression in future One Piece segments higher in the Tower.
Why is it a watershed?
First, chance to roll the legendary reward
Devil Fruit
(post‑clear drop,
not guaranteed
).
Reward rarity scales with
performance rating.
Higher evaluation → better fruit.
Later, One Piece stages reference your
faction history
and
reputation
from this first run. Botch it now, get punished later.
Factions (mandatory choice @ entry; 30‑second timer)
Pirates
Navy
(Ignore the harmonized "Revolutionary" rumor branch—you can’t unlock it at this tier.)
3
You
must
pick. No pick = auto failure (system assigns? no; you’re obliterated for timeout). Decide
before
entering.
Missions (7‑day instance timer, no early exit)
Both factions share the same core design:
create impact / chaos
visible to the world.
If Pirate:
Objective metric =
Bounty
earned.
Pass line:
≥
30,000,000 berry.
Higher bounty = better evaluation, better drops (Devil Fruit roll quality included).
How to raise fast? Do big, visible crimes. Kill named figures. Hit Marine assets.
But
: Don’t punch above your weight and die Day 2.
Survive the full 7 days. Get captured? You’ll "enjoy" Marine hospitality till timeout—good luck making the pass line chained to seastone.
If Navy:
Objective metric =
Reputation / Merit / Commendation.
Pass line:
≥
3,000 reputation.
7‑day timer includes a scheduled
HQ assessment event
—show up, outperform, grab commendations, stack reputation fast.
Rescue civilians, bust pirates, assist higher officers (but don’t steal their limelight unless you can tank the consequences).
Core Design Philosophy
The system wants you to stir things up.
Pirates raise bounty by causing trouble.
Navy rises in fame by suppressing the same trouble.
Either way,
make waves.
Hiding at sea 7 days = fail grade rewards even if you squeak the pass line."