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There is Something Wrong with This Game

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Chapter 88

There is Something Wrong with This Game

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Skill Tree - Chapter C002

;

Spell Breaker

Dispel

Cast Cancel

Quick Cast

Free Cast

Firebolt

Waterbolt

Rod Mastery

Wind Slash

Extremity of

Primary Elements

Stone Spike

Book Mastery

Lumos

Soul Strike

Gravity Veil

Soul Drain

Enhance Radius

Memorize Spell

Mana Drain

Mana Stone

Creation

Mana Stone

Explosion

Overspell

Increase MP Recovery

Heart of Mana

Archwitch's Pride

Heart of Life

Life Drain

Energy Coat

Safety Wall

Mystical Amplification

Skill Points

Total SP Used

;

◇

◉

(Lv10)

◉

(Lv10)

◉

(Lv1)

◇

◎

(Lv10)

❓

◇

◎

(Lv10)

◇

◇

❓

◇

❓

⭐

◇

❓

◇

(Lv1)

⭐

◇

❓

◇

❓

◇

✪

(Lv1)

❓

◇

◇

◇

◎

(Lv10)

◇

◎

(Lv5)

◉

(Lv5)

◇

◉

(Lv10)

◉

(Lv2)

◇

◉

(Lv1)

❓

◎

(Lv10)

◇

◎

(Lv10)

◇

◇

◉

(Lv10)

◇

◇

◉

(Lv10)

◇

◉

(Lv10)

◇

◉

(Lv10)

◇

◇

◇

◇

◉

(Lv10)

◉

(Lv10)

❓

◉

(Lv10)

◇

:111

:166

Skill List - Chapter C020

; ;

▷

Archwitch Skill Tree

Allocable Skill Points: 111

Passive

Equipment

Rod Mastery

1

[Name: Rod Mastery

Requirement: Mage

Type: Passive

Effect: Allows the user to equip Rods, Wands, and Staffs.

Automatically learned when user became Mage.]

, Book Mastery

2

[Name: Book Mastery

Requirement: Mage

Type: Passive

Effect: Allows the user to equip Magic Tomes.

Automatically learned when user became Mage.]

Damage Boost

Extremity of Primary Elements (Lv1)

3

[

Assimilated Skill

Name: Extremity of Primary Elements Lv1

Requirement: Fantasy Archwitch

Not Upgradeable with current Class.

Type: Passive

Effect: Increases MATK for Fire, Water, Wind, Earth, Light and Dark element spells and decrease its MP Costs.

Current: MATK +100%, MP Costs -15%]

, Overspell (Lv10)

4

[Name: Overspell (Lv10)

Requirements: Archwizard/Archwitch, Heart of Mana Lv2

Type: Passive/Toggleable

Effect: Increase user's spell power by 5% per SkillLv

Increase spell MP consumption by 10% per SkillLv

Current: Enhanced by Mysticallurgy Lv7

• Spell Power +57%.

• MP consumption +114%]

, Archwitch's Pride (Lv10)

5

[Name: Archwitch's Pride Lv10

Requirements: Archwitch, Mystical Amplification Lv10, Heart of Life Lv10,

Heart of Mana Lv10, Overspell Lv10

Type: Self Buff / Active

MP Costs: 700

Effect: Greatly increase spell power for 1 min at the costs of Weakness Status at the end of the duration for 1 hour.

Spell power increases by 100% with an additional 50% for each SkillLv.

Current: Spell Power +600%]

Trait

Increase MP Recovery (Lv10)

6

[Name: Increase MP Recovery Lv10

Requirement: Mage

Type: Passive

Effect: Increases the user's natural MP regeneration.

Current: MP Regen +500 / 10 sec]

, Soul Drain (Lv10)

7

[Name: Soul Drain Lv10

Requirement: Wizard/Witch, Increase MP Recovery Lv7, Soul Strike Lv1

Type: Passive

Effect: Receive MP every time the user use a magic attack to kill an enemy.

The amount of MP received depending on the level of the enemy.

This skill also increases the user's maximum MP.

Current: Max MP +27,500

Enhanced by Mysticallurgy Lv7

• MP Recovery per kill x1.7]

, Free Cast (Lv10)

8

[Name: Free Cast Lv10

Requirement: Archwizard / Archwitch, Cast Cancel Lv1

Type: Passive

Effect: Allows its user to move and attack while casting spells.

Skill level affects on the moving speeds while casting a spell.]

Enhance Radius (Lv5)

9

[Name: Enhance Radius Lv5

Requirement: Archwizard/Archwitch, Mana Stone Creation Lv2, Magicallurgy Lv1

Type: Passive

Effect: Increase the Spell launch range.

Current: Range +2000m]

, Quick Cast (Lv10)

10

[Name: Quick Cast (Lv10)

Requirements: Wizard/Witch, Free Cast Lv3, Dispel Lv7

Type: Passive

Effect: Decrease cast time required for the user to cast spells by 1% per SkillLv

Current: Cast time -10%

]

Active

Skill

Cast Cancel (Lv1)

11

[Name: Cast Cancel Lv1

Requirement: Wizard/Witch

Type: Active/Self

Effect: Allows its user to cancel currently casted spells.

When canceled, the spell still consumed required MP.]

, Spell Breaker (Lv10)

12

[Name: Spell Breaker Lv10

Requirement: Wizard/Witch, Cast Cancel Lv1

Type: Active

MP Costs: 10

Effect: Cancels a spell that enemy casts.

If this skill is successful, the canceled spell will rebound and the used MP will be absorbed by the user.]

, Dispel (Lv10)

13

[Name: Dispel Lv10

Requirement: Archwizard / Archwitch, Spell Breaker Lv5

Type: Active

MP Costs: 1

Catalyst: 1 Pearl

Effect: Cancels all magical effects on the target.]

, Energy Coat (Lv10)

14

[Name: Energy Coat Lv10

Requirement: Wizard/Witch, Increase MP Recovery Lv3

Type: Active/Self

MP Costs: 30

Duration: 5 min

Effect: Wrap oneself with spiritual energy to reduce damage taken by enemies around.

Amount of remained MP affects on the amount of damage reduced by the skill.]

,

Mana Drain (Lv10)

15

[Name: Mana Drain Lv10

Requirement: Wizard/Witch, Increase MP Recovery Lv5

Type: Active

MP Costs: 1

Effect: Drains MP from a target

Current: Enhanced by Mysticallurgy Lv7

• Drains 35000 MP per casts.]

, Life Drain (Lv10)

16

[Name: Life Drain (Lv10)

Requirements: Wizard/Witch, Mana Drain Lv5

Type: Active

MP Costs: 1

Effect: Drains HP from a target.

Current: Enhanced by Mysticallurgy Lv7

• Drains up to 35000 HP per casts.]

, Mystical Amplification (Lv10)

17

[Name: Mystical Amplification Lv10

Requirement: Archwizard / Archwitch

Type: Active/Self

MP Costs: 10 + 4 per SkillLV (lv10 = 50)

Effect: Amplifies MATK of one of the user next spell.

Current: MATK +100%]

, Safety Wall (Lv10)

18

[Name: Safety Wall Lv10

Requirement: Wizard/Witch, Energy Coat Lv1, Increase MP Recovery Lv7

Type: Active

MP Costs: 40.

Catalyst: 1 Ruby.

Effect: Create a 1-cell barrier with a magic wall. It protects the one inside from damage.

Skill level affects how much damage the barrier can block.

Current: Damage block: 10.000 HP

Enhanced by Mysticallurgy Lv7

• Duration: 6.8 hours]

,

Mana Stone Creation (Lv2)

19

[Name: Mana Stone Creation Lv2

Requirement: Archwizard/Archwitch, Mana Drain Lv3, Soul Drain Lv10

Type: Active

MP Costs: 10

Effect: Create a Mana Stone contained with energy equal of the MP spent.]

, Mana Stone Explosion (Lv1)

20

[Name: Mana Stone Explosion Lv1

Requirement: Archwizard/Archwitch, Mana Stone Creation Lv1

Type: Active

Effect: Explode 1 or more Mana Stone inside radius range, causing Normal property damage to the surrounding area.]

, Memorize Spell (Lv5)

21

[Name: Memorize Spell Lv5

Requirement: Archwizard/Archwitch, Enhance Radius Lv3

Type: Active/Self

Effect: Memorize up to 10 Spells to be unleashed at later times.

Current Stored Spell: None]

,

Heart of Life (Lv10)

22

[Name: Heart of Life Lv10

Requirement: Archwizard/Archwitch, Life Drain Lv7

Type: Active/Self

MP Costs: 160

Effect: Increase Max HP and HP Regeneration by 3% per SkillLv for 30 minutes.

Current: Enhanced by Mysticallurgy Lv7

• Max HP and HP regen +37%.

• Duration: 65 minutes]

, Heart of Mana (Lv10)

23

[Name: Heart of Mana Lv10

Requirement: Archwizard/Archwitch, Mana Drain Lv7, Heart of Life Lv1

Type: Active/Self

MP Costs: 160

Effect: Increase Max MP and MP Regeneration by 3% per SkillLv for 30 minutes.

Current: Enhanced by Mysticallurgy Lv7

• Max MP and MP regen +37%.

• Duration: 65 minutes]

Spell

Soul Strike (Lv1)

24

[Name: Soul Strike Lv1

Requirement: Mage

Type: Active

MP Costs: 18 + 4 per SkillLV

Effect: Summon aggressive ancient ghosts which attack with Dark property on a desired target.]

▷

Subclass

➀

Acrobatics

Passive

Flexible Body (Lv8)

25

[Name: Flexible Body Lv8

Requirement: Subclass Acrobatics

Type: Passive

Effect: Grants flexible body and allows the user to do extreme body movement.]

, Improve Jump (Lv9)

26

[Name: Improve Jump Lv9

Requirement: Subclass Acrobatics

Type: Passive

Effect: Increase the user's jump power.]

Active

Dash (Lv9)

27

[Name: Dash Lv9

Requirement: Subclass Acrobatics

Type: Active

Sta Costs: 5%

Effect: Dash forward by 5 meters in a straight line. Cannot turn.]

, Flip Jump (Lv10)

28

[Name: Flip Jump Lv10

Requirement: Subclass Acrobatics

Type: Active

Sta Costs: 5%

Effect: Jump and do a flip in the air.]

, Wall Run (Lv9)

29

[Name: Wall Run Lv9

Requirement: Subclass Acrobatics

Type: Active

Sta Costs: 15%

Effect: Allows the user to run in a vertical surface, but gravity still applied.]

,

Adrenaline Rush (Lv10)

30

[Name: Adrenaline Rush Lv10

Requirement: Subclass Acrobatics

Type: Active/Self

Sta Costs: 50%

Duration: 3 min

Effect: Consume 50% Stamina to increase the user's speed by 50% for 3 minutes.]

➁ Collector

Passive

Inventory Weight Limit (Lv10)

31

[Name: Inventory Weight Limit Lv10

Requirement: Subclass Collector

Type: Passive

Effect: Increase the inventory weight limit.]

, Inventory Size Limit (Lv10)

32

[Name: Inventory Size Limit Lv10

Requirement: Subclass Collector

Type: Passive

Effect: Increase the inventory size limit]

, Item Weight Limit (Lv10)

33

[Name: Item Weight Limit Lv10

Requirement: Subclass Collector

Type: Passive

Effect: Increase the item weight limit that can be carried inside the user's inventory.]

,

Item Size Limit (Lv10)

34

[Name: Item Size Limit Lv10

Requirement: Subclass Collector

Type: Passive

Effect: Increase the item size limit that can be carried inside the user's inventory.]

, Lucky Drop (Lv10)

35

[Name: Lucky Drop Lv10

Requirement: Subclass Collector

Type: Passive

Effect: Increase drop rate chance of the enemy that was killed by the user.]

, Treasure Sensor (Lv10)

36

[Name: Treasure Sensor Lv10

Requirement: Subclass Collector

Type: Passive

Effect: Shows lootable valuables in around 10 meters at the minimap.

Lootable valuables will have noticeable glitters in the user's vision.]

Active

Burst Luck (Lv3)

37

[Name: Burst Luck Lv3

Requirement: Subclass Collector

Type: Active

MP Costs: 5

Effect: Consume a lucky item to temporarily boosts LUK stat for 10 minutes.]

➂ Blacksmith

Passive

Forging

38

[Name: Forging

Requirement: Subclass Blacksmith

Type: Passive

Effect: Allows the user to use Blacksmith Furnace and Blacksmith Forging Hammer.]

, Blueprint Research (Lv5)

39

[Name: Blueprint Research

Requirement: Subclass Blacksmith

Type: Passive

Effect: Collection of information from the successful process of user-crafted items.]

Active

Crafting (Lv10)

40

[Name: Crafting Lv10

Requirement: Subclass Blacksmith

Type: Action

Effect: Craft an item using the existing material.

Increase the success rate and bonus-effects of the crafted items.]

, Repair (Lv8)

41

[Name: Repair Lv8

Requirement: Subclass Blacksmith

Type: Action

Effect: Repair the durability of an item. The material required is varies.

Failed repair can destroy the item.]

, Upgrade (Lv5)

42

[Name: Upgrade Lv5

Requirement: Subclass Blacksmith

Type: Action

Effect: Upgrade an item or Equip. The material required is varies.

Failed upgrade can destroy the item.]

, Auto Production (Lv10)

43

[Name: Auto Production Lv10

Requirement: Subclass Blacksmith

Type: Active

Effect: Automatically craft an item in the user's Blueprint.

Item quality produced by this skill is not guaranteed.]

▷

Extra Skill

Passive

Assimilated Skill

Mysticallurgy (Lv7)

44

[

Assimilated Skill

Name: Mysticallurgy Lv7

Type: Passive

Effect: Max MP +7000

MP Regenerate +3.5% per 10 sec

Pearl catalyst can be replaced by a Mana Stone containing ≥ 20000 MP

Allows the user to imbue Mana Stone with MP

Allows the user to process metals, minerals, and ores with rarity < 7★

Allows the user to process any mystical and magical object with rarity < 7★]

, Fortune Instinct (Lv10)

45

[

Assimilated Skill

Name: Fortune Instinct Lv10

Type: Passive

Effect: Gives the user an instinctual sense that can perceive favorable and unfavorable situation on the spot.]

,

Cultivation

MP Supplement (Lv1)

46

[Name: MP Supplement Lv1

Requirement: Basic Mana Cultivation.

Type:Passive

Effect: Increase the user's MP.

Current: MP +100]

, MP Quick Recovery (Lv1)

47

[Name: MP Supplement Lv1

Requirement: Basic Mana Cultivation.

Type:Passive

Effect: Increase the user's MP regeneration.

Current: MP regen +1%]

Auxiliary

Precision Mana Control (Lv4)

48

[Name: Precision Mana Control Lv4

Requirement: Learned the method.

Type: Passive

Effect: Allows the user to control their mana with precision.

Increase spell power by 20%

Reduce MP requirement to cast a spell by 10% ]

, Mana Solidification (Lv4)

49

[Name: Mana Solidification Lv4

Requirement: Learned the method.

Type: Passive

Effect: Allows the user to solidify their mana for a limited time.

The solidified mana will eventually disperse.]

, Avid Reader (Lv1)

50

[Name: Avid Reader Lv1

Requirement: Read more than 100 books.

Type: Passive

Effect: Increase the user's speed of reading books.

Current: Reading speed +1%]

Active

Cultivation

Basic Mana Cultivation (Lv1)

51

[Name: Basic Mana Cultivation (Lv1)

Requirement: Learned the method.

Type: Active

Effect: Increase the user's magic potential.

• Strengthen the user's Magic Circuit.]

Self-Created

Mana Clone (Lv2)

52

[Name: Mana Clone (Lv2)

Requirement: Precision Mana Control, Mana Solidification.

Type: Active

Effect: Create temporal body clone(s) with mana.

The user can control the body, with thought or allow other consciousness to control it.

Each body requires a certain amount of MP to maintain its materialization.

Current: Maximum limit 1 body.

• Activity range: 15m]

, Spell Remote Activation (Lv1)

53

[Name: Spell Remote Activation Lv1

Requirement: Precision Mana Control.

Type: Active

Effect: Allows the user to remotely activate spells from objects that have their mana signature.

Current: Range 10m.]

Auxiliary

Meditate

54

[Name: Meditate

Requirement: Meditating for more than 4 hours.

Type: Active

Effect: Triples HP and MP regeneration when sitting and idle. The user must not do any kind of movement for the skill effect to activate.]

, Engrave Glyph (Lv1)

55

[Name: Engrave Glyph Lv1

Requirement: Mysticallurgy.

Type: Active

Effect: Engrave Glyph symbols to an item and grant it various effects.]

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