70
You touch the stone.
Roll 1d6
:
On a 1
, a painful jolt shoots through your hand. It will remain numb, and you will
lose
1 poin
t of your
maximum Dexterity
.
Stolen novel; please report.
From 2 to 5
, nothing seems to happen, despite the fact that it is clearly an ancient stone engraved with unknown runes. Perhaps that's for the best.
On a 6
, go to 370.
If you have at least 1 Magic point, you can persist at 370 by spending
1 Magic point
.
Otherwise, return to the
Memorized
number.