← Novel

Reborn in 2000: My Game Development System

Chapter 21 / 50

‹›

Chapter 21 of 50

‹›

Chapter 20 — The Technology From 1998

Reborn in 2000: My Game Development System

📱NovelCodex for AndroidYour library, progress and tokens, in an app made for reading on your phone.Get the app

Ethan remained standing in his office long after the final System notification had disappeared, staring at the dark computer monitor while the sounds of NovaForge continued outside his door, because somewhere beyond the walls of the company there was another organization developing technology that should not have existed in the year 2000, and unlike NovaForge, which had been created by a man who remembered the future and possessed the mysterious Game Development System, this unknown organization had apparently started developing its technology as early as 1998.

That single fact bothered Ethan more than anything else.

If the technology had appeared recently, he could have blamed coincidence.Full novel: Reborn in 2000: My Game Development System — read the rest free on N​o⁠v​e⁠l​C⁠o​d⁠e​x⁠.​o⁠r​g⁠

If it had appeared in 2000, he could have suspected another person with knowledge of the future.

But 1998 changed everything.

Someone had been working on impossible technology before Ethan had even been reborn.

Ethan finally sat down.

“System.”

The interface appeared.

[GAME DEVELOPMENT SYSTEM]

Query Received:

Identify the origin of unknown external technology.

Available Information:

Detection Date: 2000

Estimated Development Start: 1998

Technology Similarity to System: 84%

Technology Similarity to NovaCore: 38%

Current Activity: Active

Organization: Unknown

Analysis Restriction:

Information insufficient for complete identification.

Recommendation:

Increase Corporate Intelligence capability.

Ethan frowned.

“Of course.”

The System had never been omniscient.

That had actually become one of the most important things he had learned since obtaining it, because while the System could analyze information at an extraordinary level, it could not simply reveal facts that Ethan had no way of knowing, and the more complicated the mystery became, the more obvious that limitation became.

He needed more information.

Fortunately, he now had 7,750 System Points.

Ethan opened the Technology Store.

[TECHNOLOGY STORE]

Advanced Corporate Intelligence

Cost: 3,000 SP

Company Level Requirement: 3

Status: LOCKED

Corporate Intelligence Expansion

Cost: 1,500 SP

Company Level Requirement: 2

Status: AVAILABLE

Advanced Network Analysis

Cost: 1,800 SP

Company Level Requirement: 2

Implementation Cost: $35,000

Technology Pattern Recognition

Cost: 2,500 SP

Company Level Requirement: 2

Implementation Cost: $42,000

Historical Technology Analysis

Cost: 2,000 SP

Company Level Requirement: 2

Implementation Cost: $28,000

Ethan stared at the list.

There it was.

Historical Technology Analysis.

The exact technology he needed.

But spending 2,000 SP would reduce his reserves considerably, and the implementation would require another $28,000.

He could afford it.

Barely.

But there was something else.

Ethan had learned that every System upgrade came with a hidden cost beyond the number displayed on the screen.

Implementing new technology required employees.

Time.

Testing.

Hardware.

Opportunity.

And sometimes, the technology itself created problems that the System did not solve automatically.

He didn't want to become dependent on the System.

He wanted NovaForge to become capable of standing on its own.

After several seconds, Ethan selected the upgrade.

[GAME DEVELOPMENT SYSTEM]

Technology Purchase Confirmation

Technology: Historical Technology Analysis

Cost: 2,000 SP

Implementation Cost: $28,000

Required Staff: 2–3 researchers

Estimated Implementation Time: 5 weeks

Primary Effect:

+41% historical technology analysis capability Secondary Effect:

+18% technology pattern recognition

Additional Effect:

Improved ability to identify technological relationships between organizations.

Confirm Purchase?

YES / NO

Ethan selected YES.

[GAME DEVELOPMENT SYSTEM]

Purchase Confirmed.

System Points: 7,750 → 5,750

Implementation Budget: $28,000

Technology Installation Beginning.

Ethan closed the System.

“James.”

The Research Department

Twenty minutes later, James entered the office.

“You called?”

“I need you to lead a new research project.”

James raised an eyebrow.

“What kind?”

“Historical technology analysis.”

James looked confused.

“Historical?”

“I want to know how certain technologies developed before 2000, especially technologies that appear to be significantly ahead of their time.”

James studied Ethan for several seconds.

“That is oddly specific.”

“It is.”

“Why?”

Ethan paused.

Because he could not exactly tell James that he had discovered evidence of technology resembling the Game Development System, and he certainly couldn't explain that his own knowledge of the future was not the source of this particular technology.

Instead, he gave him the safest answer.

“Because I think understanding technological development is going to become important to NovaForge.”

James considered the statement.

Then he nodded.

“Fair enough.”

He walked toward the door before stopping.

“How much freedom do I have?”

“As much as you need, within the budget.”

James smiled.

“Now that's interesting.”

Genesis Changes Everything

While James began assembling the research team, Genesis continued to spread.

Sales increased every hour.

NovaForge's servers struggled under the sudden traffic.

The company had expected a successful launch.

They had not expected this.

Oliver discovered thousands of new players reporting minor issues that had never appeared during internal testing, including unusual AI behavior under extremely long simulations and rare graphical problems caused by specific combinations of hardware.

Normally, those problems would have been a disaster for a small company.

Instead, Ethan saw them as an opportunity.

He ordered the team to prioritize the most common issues.

The developers worked through the night.

Within forty-eight hours, NovaForge released the first major Genesis update.

The patch improved performance, corrected AI behavior, fixed graphical problems, and reduced memory usage.

The player response was overwhelmingly positive.

One review described NovaForge's reaction to the problems as unusually fast for a new studio.

Another praised the company for continuing to improve Genesis instead of abandoning the game after launch.

Ethan watched the numbers climb.

Genesis sales:

8,921

Then:

11,406

Then:

15,782

Then:

21,904

Sophia entered the office carrying another report.

She placed it in front of Ethan.

“Revenue.”

Ethan looked down.

Current Revenue: $391,442

He smiled.

“We're getting close.”

Sophia nodded.

“Very close.”

“How much longer?”

“If sales continue at the current rate?”

She checked the calculations.

“Possibly two weeks.”

Ethan leaned back.

Two weeks.

NovaForge was approaching Company Level Three.

And once the company reached Level Three, the System would unlock an entirely new tier of technology.

Ethan opened the System.

[COMPANY LEVEL PROGRESS]

Company Level: 2

Employees: 25 / 25 ✓

Revenue: $391,442 / $500,000

Reputation: 47 / 50

Successful Game Release: COMPLETE ✓

International Partnership: COMPLETE ✓

Overall Progress: 4 / 5

Only revenue and reputation remained.

The reputation requirement would probably be completed soon.

The revenue requirement was the real obstacle.

But Ethan was no longer worried.

Genesis was selling.

ForgeKit was selling.

ForgeKit Enterprise was generating recurring revenue.

NovaCore had become the foundation of future products.

For the first time, NovaForge was becoming financially self-sustaining.

And that meant Ethan could finally start thinking beyond Genesis.

The Second Game

That evening, Ethan called a meeting with the senior development team.

Everyone gathered around the conference table.

Daniel opened his laptop.

“So, what's next?”

Ethan looked at everyone.

“Genesis.”

Daniel blinked.

“We just released it.”

“I know.”

“Then what do you mean?”

Ethan smiled.

“I mean Genesis isn't finished.”

The room became quiet.

Ethan continued.

“We've created the foundation, but I don't want to treat Genesis as a single product that gets released and forgotten.”

James nodded slowly.

“You want expansions.”

“Exactly.”

Ethan turned toward the display.

A list appeared.

Genesis Expansion Roadmap

1. Diplomacy Expansion

2. Trade & Economy Expansion

3. Advanced Warfare Expansion

4. Technology & Discovery Expansion

5. Multiplayer

The team began discussing possibilities.

Daniel immediately became interested in multiplayer.

James wanted deeper simulation.

Maya wanted larger cities and improved environments.

Lucas wanted to push NovaCore even further.

Ethan listened.

Then he raised one hand.

“None of that happens immediately.”

Everyone stopped.

“First, we stabilize the company.”

He pointed toward the screen.

“We need more employees, more revenue, stronger security, and better infrastructure.”

Then he added another line.

NovaForge Hardware Division — Future Project

Everyone stared at it.

Maya tilted her head.

“Hardware?”

Ethan nodded.

“Eventually.”

He had seen the System's locked technology.

Custom Development Hardware.

Three thousand System Points.

One hundred and fifty thousand dollars.

Company Level Three.

It was expensive.

But Ethan suspected that technology could change NovaForge's development capabilities dramatically.

And after what he had seen today, he wanted the company to become less dependent on the limitations of 2000-era computers.

The 1998 Connection

Three weeks later, James finally returned with his first report.

Ethan opened it alone.

The report contained hundreds of pages of information gathered from public records, patents, technology publications, corporate archives, and historical development data.

Most of it was ordinary.

Then Ethan reached page 147.

He stopped.

A company appeared.

Orion Advanced Research Division

Founded: 1997

Public Status: Subsidiary

Parent Organization: Unknown

Employees: Estimated 300–500

Official Industry: Research and Engineering

Public Activity: Limited

Ethan continued reading.

In 1998, Orion Advanced Research Division had reportedly begun a project involving advanced computational architecture.

The project had been cancelled in 1999.

Official reason:

Insufficient commercial viability.

Ethan frowned.

He turned the page.

There was a second report.

In late 1999, several senior researchers associated with the project had disappeared from the company's public records.

Not physically disappeared.

Their employment records had simply been terminated.

No new employers were listed.

No public research papers followed.

No patents appeared.

Then Ethan reached the final page.

A small diagram had been included in the report.

He stared at it.

The architecture looked familiar.

Not identical.

But familiar.

Very familiar.

It resembled the structure of the System's Development Interface.

Ethan's breathing slowed.

He opened the System.

[GAME DEVELOPMENT SYSTEM]

Historical Technology Match Detected

External Technology:

Orion Advanced Research Division

Similarity to Unknown Technology: 71%

Similarity to System Architecture: 19%

Similarity to NovaCore: 42%

Estimated Relationship:

Possible Ancestor Technology

Confidence: 64%

Ethan stared at the final line.

Possible ancestor technology.

Not the System.

Not the unknown organization.

But perhaps the beginning.

Someone had started building something in 1998.

Someone had taken that technology somewhere else.

And eventually, something far more advanced had emerged.

Then another notification appeared.

[GAME DEVELOPMENT SYSTEM]

New Information Detected

Historical records indicate the Orion project was not cancelled.

Official records are inaccurate.

Project status:

Transferred

Destination:

RESTRICTED

Transfer date:

December 31, 1999

Ethan's eyes widened.

December 31, 1999.

The night before he died.

The night before he was reborn.

He slowly stood from his chair.

“No…”

The System displayed one final message.

[SYSTEM WARNING]

A potential temporal correlation has been detected.

Your previous death occurred:

December 31, 1999

The unknown technology transfer occurred:

December 31, 1999

Correlation does not establish causation.

Further investigation recommended.

Ethan stared at the screen.

For months, he had believed that his death had simply been the end of his previous life.

Then the System had appeared.

Now there was evidence that something significant had happened on that exact night.

Something involving technology.

Something involving the future.

And perhaps, somehow, something involving him.

Ethan slowly closed his fist.

“If this is connected…”

He looked toward the System.

“Then I need to find out what happened that night.”

Outside his office, NovaForge continued celebrating Genesis's success.

Inside, Ethan had just discovered that the greatest mystery of his new life might have begun before his new life ever started.

Full novel: Reborn in 2000: My Game Development System — read the rest free on N​o⁠v​e⁠l​C⁠o​d⁠e​x⁠.​o⁠r​g⁠
💬Read on DiscordAdd NovelCodex to your server: search, share your library and read chapters with friends.Add to Discord
‹ PreviousNext ›