← Novel

The Last Dungeon Architect

Chapter 10 / 100

‹›

Chapter 10 of 100

‹›

Dungeon Essence

The Last Dungeon Architect

🌐Novel TranslateRead raw Chinese web novels in instant English — free Chrome extension.Add to Chrome

The air inside the narrow choke point smelled of damp granite, pulverized mortar, and the metallic tang of fresh blood.

Kael Veyron stood motionless at the bend of the tunnel, his carpenter’s chisel gripped tightly in his numb right hand. Five paces ahead, the wooden spike trap lay sprung beneath a heap of fallen roof timbers and shattered stone. The trap had executed with brutal, mechanical precision. One Valtherian scout lay completely motionless, pinned under the heavy ceiling support Grik had cut loose, while the second scout—the advance corporal who had drawn his shortsword—lay slumped against the damp cave wall, pinned by two sapling-wood spikes through his leather cuirass.

Beside Kael, the Slate-Scale Hound rested its heavy, obsidian-plated head against the flagstones, its slit eyes glowing with a calm, amber menace. Grik crouched near Kael’s boots, clutching a jagged stone wedge, his small chest heaving as he stared at the fallen Imperial soldiers with wide, disbelieving eyes.Full novel: The Last Dungeon Architect — read the rest free on N​o⁠v​e⁠l​C⁠o​d⁠e​x⁠.​o⁠r​g⁠

"Dead..." Grik rasped in his gutteral, rasping voice, his clawed fingers trembling. "Imperial hunters... dead. Master Kael killed them."

"We killed them," Kael corrected quietly, his voice tight. "If you hadn't knocked out that ceiling strut when you did, the second scout would have cleared the trap frame and drawn his signal horn."

Before Grik could reply, a sudden, familiar chime echoed inside Kael’s skull. A bright line of translucent crimson text unfurled across his vision, suppressing his peripheral sight.

[INTRUDERS NEUTRALIZED: 2/2] [THREAT LEVEL: LOW (SCOUT ADVANCE ELEMENT)] [DUNGEON DEFENSE EVALUATION: SUCCESSFUL]

[HOSTILE MANA HARVESTED: +20 DUNGEON ESSENCE] [SURPLUS BIOMASS / EQUIPMENT ABSORBED BY MATRIX] [CURRENT ESSENCE BALANCE: 45 DE]

Kael watched in grim fascination as thin, thread-like wisps of luminescent red energy rose from the bodies of the fallen scouts. The wisps did not drift upward into the cold cavern air; instead, they sank directly into the porous gray stone beneath the men's boots, drawn inward toward the deep interior chamber like water flowing down a drain. Within seconds, the crimson glow vanished into the stone, leaving the corridor cold and silent once more.

"Dungeon Essence," Kael whispered, watching the HUD counter settle at forty-five.

When he had first awakened the forbidden class in Greyhaven's square, the concept of Dungeon Essence had felt like an abstract number on a floating menu—a digital ledger for a forbidden game. But standing in the dark with the smell of iron and sap hanging thick in the air, he finally understood what it truly was.

Dungeon Essence was not merely magic power or mana points. It was condensed, refined world-matter. It was the life force of the earth itself, stolen from the ambient leylines and extracted from those who entered the domain with hostile intent. It was the raw currency with which he could rewrite physical reality, stone by stone, beam by beam.

Kael knelt beside the fallen scouts. "Grik, help me search them. Take everything useful before the floor absorbs what's left."

The goblin didn't hesitate. Working with nimble, practiced speed born of a lifetime of scavenging, Grik stripped the soldiers of their gear. They recovered two iron daggers, a sturdy steel-tipped shortsword, a leather belt pouch containing eighteen silver Imperial coins, two water skins, three days worth of dried beef and hardtack, a brass-cased pocket compass, and a folded piece of parchment.

Kael unfolded the parchment near the faint amber glow of the hound’s scales. It was an advance reconnaissance map of the northern hills, marked with charcoal lines outlining Greyhaven's outer logging trails and the abandoned Silvervein Mine shaft. A red circle had been drawn around the mine's entrance, accompanied by a hasty scribbled note in Imperial military cipher: Unusual mana seepage detected at sub-level 3. Vanguard main body arrival scheduled for 0600 hours tomorrow.

Kael’s eyes narrowed. "Zero six hundred tomorrow. That gives us less than twenty-four hours before the main Imperial search party arrives."

"Twenty-four hours..." Grik gulped, clutching a slab of dried beef against his ribs as if it were a precious gem. "More armor-men coming? Many armor-men?"

"A full vanguard unit," Kael said grimly, folding the map and tucking it inside his leather work tunic. "At least twelve heavily armed infantry, led by a Leyline Surveyor and likely a Guild Tracker. If they find two dead scouts at the threshold, they won't just enter—they will collapse the entire shaft or call in a battle mage to purge the caverns with fire."

He stood up and looked back down the dark passage toward his core room. "We can't stay on the defensive with one trap and a single dog. We need to turn this entire sub-level into an unnavigable death trap before sunrise."

Kael led Grik and the Slate-Scale Hound back through the heavy oak door and into the main chamber.

The room was bathed in the soothing, pale blue light of the Dungeon Core, which hovered serenely above its newly repaired stone pedestal. The core's glass-like facets rotated in silent, rhythmic harmony, casting intricate geometric shadows across the smooth octagonal flagstones Kael had shaped hours earlier.

The moment Kael crossed the threshold, the System interface expanded automatically.

[WELCOME TO YOUR CORE CHAMBER] [DUNGEON STATUS REPORT] [DOMAIN RANK: RANK 0 — HIDDEN LAIR] [CORE INTEGRITY: 100%] [PASSIVE GENERATION: +2 DE / HOUR] [CURRENT ESSENCE BALANCE: 45 DE] [ACTIVE BLUEPRINTS: 4]

STONE ROOM (BASIC)

MANA LAMP (AMBER/BLUE)

MONSTER SPAWNER (LESSER)

WOODEN SPIKE TRAP

Kael rested his hand against the cold stone pedestal, feeling the subtle, vibrating pulse of the core beneath his palm. The core responded to his presence, sending a gentle warmth through his fingers.

With 45 Dungeon Essence in his reservoir and a passive generation of +2 DE per hour, he would accumulate another 48 DE if he waited twenty-four hours. But waiting was a death sentence. Unused Essence was useless Essence. To survive the incoming vanguard, every single unit of DE had to be converted into structural defenses, spatial confusion, and lethal choke points.

"System," Kael commanded mentally. "Show me available domain expansions and structural upgrades."

A dense array of blue blueprint schematics unfolded before his mind's eye, displaying costs, material requirements, and structural parameters.

[DOMAIN EXPANSION OPTIONS]

[CORRIDOR LABYRINTH (BASIC)]

Cost: 15 DE per 10-meter section

Description: Carves and reinforces subterranean stone passages. Allows customization of angles, ceiling heights, sightlines, and trap integration nodes.

[ANTECHAMBER / KILLING ZONE]

Cost: 25 DE

Description: A wide, reinforced intermediate chamber designed to funnel intruders into targeted kill zones. Unlocks secondary trap placement slots.

[BLUEPRINT UPGRADE: STEEL-TIPPED PRESSURE TRAP]

Cost: 15 DE (Requires iron material input)

Description: Replaces crude wooden wooden stakes with spring-loaded, steel-tipped iron spikes driven by concealed stone counterweights. High armor penetration.

If you encounter this story on Amazon, note that it's taken without permission from the author. Report it.

[RESOURCE NODE: UNDERGROUND MUSHROOM BED]

Cost: 20 DE

Description: Spawns a self-sustaining patch of subterranean Luminescent Cap mushrooms. Provides organic food for dungeon inhabitants and minor mana filtration.

Kael carefully evaluated his options like a master builder planning the timber framework of a cathedral. Every choice had a direct trade-off.

If he spent his Essence on a Mushroom Bed, he would secure food for Grik and future monsters, but his defenses would remain razor-thin. If he spent everything on new corridors, he might confuse the invaders, but without traps, a trained squad of Imperial soldiers would eventually navigate through through sheer numbers.

"Structure first," Kael decided aloud. "A builder never decorates a room until the foundation can hold the weight."

He looked over at Grik, who was sitting near the base of the pedestal, greedily chewing on the scout's dried beef while staring at the iron shortsword they had scavenged.

"Grik," Kael called out.

The goblin jumped to his feet, swallowing hard. "Yes, Master Architect!"

"You worked in these mines before they were abandoned, right?"

"Grik lived in dark tunnels whole life," the goblin nodded eagerly. "Knows where rock is soft, where rock is hard, where old water flows!"

"Good," Kael said, pointing his finger toward the single entrance corridor. "If an army of twelve men breaches our front oak door, where would they expect us to fall back?"

Grik stroked his long, pointed chin, his sharp eyes squinting at the entrance. "Big men with shields like straight lines. They like wide tunnels where six men stand side-by-side. They hate squeeze-pipes. They hate turns where shield cannot turn. They hate low ceilings where long spears hit roof!"

Kael smiled—a sharp, grim smile. "Exactly. A soldier wants order and space. An architect gives them chaos and confinement."

Kael turned back to his interface and selected the [CORRIDOR LABYRINTH] and [ANTECHAMBER] blueprints.

"System," Kael declared, his voice echoing with authority. "Execute domain expansion. Construct a twenty-meter Zig-Zag Antechamber between the outer mine shaft and this core room. Incorporate three 90-degree blind corners, a reduced ceiling height of 1.8 meters, and two concealed trap alcoves."

[SELECTION CONFIRMED] [DEDUCTING 35 DUNGEON ESSENCE...] [REMAINING ESSENCE: 10 DE] [COMMENCING CONSTRUCTIVE TRANSMUTATION...]

The moment the transaction was processed, a low, reverberating hum echoed through the mountain's bedrock. The stone walls around the entrance door began to glow with intricate, vein-like crimson runes.

Kael watched through his HUD's architectural overlay as the solid granite beyond their room was dissolved, displaced, and compressed by invisible subterranean forces. Dust fell from the ceiling in fine gray curtains, but there was no collapse—the System's structural math was absolute, load-bearing arches forming instantly as the stone parted.

Through the doorway, the former single straight shaft warped and twisted. The floor dropped by half a meter, forcing anyone entering to step down into an unlit trench. The corridor then snapped hard to the left at a sharp ninety-degree angle, ran for five meters, snapped hard to the right, and narrowed until only two men could squeeze through side-by-side.

Along the left wall of the second bend, a recessed alcove appeared, perfectly sized to conceal the Slate-Scale Hound in total darkness until an intruder walked directly past it. Overhead, the ceiling dropped dramatically, studded with jagged basalt outcroppings that would prevent any spearman or swordsman from raising a weapon above shoulder height.

Grik let out a high-pitched squeal of amazement, running to the doorway and peering into the newly formed, claustrophobic stone labyrinth.

"Magic stone moving!" Grik chattered, slapping his thighs. "No hammers! No pickaxes! Just... snap and stone becomes maze!"

"It's not magic," Kael said, walking up beside his small assistant and inspecting the seamless masonry. "It's architecture powered by essence. Look at the joints—there's no mortar, yet the interlocking stone blocks are compressed under three thousand pounds of overhead pressure. Even an Imperial siege ram wouldn't break these walls without collapsing the entire mountain on top of themselves."

Kael knelt down and picked up the iron shortsword scavenged from the dead scout. He placed the blade flat against the newly forged stone floor in the center of the first blind corner.

"Now for the final touch," Kael murmured. "System, consume this scavenged iron weapon to upgrade my trap blueprint."

[MATERIAL INPUT DETECTED: 1x HIGH-GRADE IMPERIAL STEEL SWORD] [UPGRADE RECOMPENSE: -10 DUNGEON ESSENCE] [REMAINING ESSENCE: 0 DE] [BLUEPRINT UPGRADED: STEEL-TIPPED PRESSURE TRAP (LEVEL 2)]

The iron shortsword dissolved into a shower of gray metallic sparks that sank directly into the flagstone beneath Kael's palm. A moment later, a small notch appeared in the center of the stone, followed by the faint, mechanical click of hidden iron springs loading beneath the floorboards.

[STEEL-TIPPED PRESSURE TRAP INSTALLED AT ANTECHAMBER CORNER 1] [ARMING STATUS: READY] [TRIGGER: PRESSURE PLATE (>20 KG)]

Kael wiped a bead of sweat from his forehead and stood up. His Essence counter now sat at exactly zero, but the transformations around him were breathtaking.

What had been an open, vulnerable cave containing a dying glass core just hours ago was now a fortified subterranean redoubt. It had a heavy reinforced entrance, a claustrophobic zig-zag killing funnel, a hidden beast alcove, and a lethal iron-tipped pressure trap primed at the first blind turn.

He looked over at Grik. The little goblin had strapped one of the scout's leather belts across his chest, tucking an iron dagger into it while holding his wooden spear upright like a proud guard.

"Master Kael," Grik said softly, looking up at Kael with eyes full of fierce, unshakeable loyalty. "Grik is not hungry anymore. Grik has leather. Grik has iron. Grik has home."

Kael looked at the small creature, feeling a strange, deep warmth in his chest. In the Valtherian Empire, goblins were considered vermin—pests to be exterminated alongside rats and wolves. Yet here, beneath hundreds of feet of mountain stone, this starving outcast had fought by his side without hesitation, risking his life to protect a forbidden master.

"We both have a home now, Grik," Kael said, placing a heavy hand on the goblin's shoulder. "And tomorrow, when the Imperial vanguard arrives, we are going to show them that this mine belongs to us."

Above them, the Dungeon Core pulsed in steady, rhythmic heartbeats, generating two fresh points of Dungeon Essence as the long winter night wore on.

Kael walked back to his workbench, sat down on a stone bench he had shaped from the wall, and pulled out his carpenter's drafting pencil. He still had hours before sunrise, and he was already designing the blueprints for room number two.

Full novel: The Last Dungeon Architect — read the rest free on N​o⁠v​e⁠l​C⁠o​d⁠e​x⁠.​o⁠r​g⁠
🌐Novel TranslateRead raw Chinese web novels in instant English — free Chrome extension.Add to Chrome
‹ PreviousNext ›