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The Last Player Of Eternal Realm

Chapter 21 / 24

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Chapter 21 of 24

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Chapter 21: Hidden Quest Unlocked

The Last Player Of Eternal Realm

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Ryan POV

The words stay frozen in front of me a second longer, then shift into something else.

[HIDDEN QUEST UNLOCKED]Full novel: The Last Player Of Eternal Realm — read the rest free on N​o⁠v​e⁠l​C⁠o​d⁠e​x⁠.​o⁠r​g⁠

[Description: ...]

Nothing else. No objective. No reward listing. Just three dots where information should be.

I try to open it fully, focusing harder, the way I would with any normal quest. A small prompt appears instead.

[This quest cannot be shared, transferred, or viewed by other players.]

"Ryan." Emily’s voice cuts through. "You’ve got that look again."

"Another notification," I say.

"The same one from before?"

"No. Different. A hidden quest."

Daniel’s face lights up instantly.

"Wait, seriously? Like an actual hidden quest? Those are supposed to be rare. Like, guild-legend rare."

"I can’t tell what it’s for," I say. "The description’s blank."

Emily steps closer, trying to read what’s floating in front of me. Her eyes move, searching empty air, finding nothing.

"I can’t see it."

"Neither can I," Daniel says, waving a hand through the space where the window is.

"It says it can’t be shared or viewed by other players," I tell them.

"That’s not normal, even for hidden quests. Most of them can still be described out loud, even if we can’t see the window ourselves."

"Clearly."

Daniel’s already grinning, undeterred by Emily’s tone.

"Okay, but think about it. Hidden quest, locked description, can’t be shared. That screams massive reward. You could be sitting on something insane right now."

"Or something dangerous," Emily says. "Hidden quests aren’t always generous. Some of them come with conditions that punish you for failing, not just reward you for succeeding."

"You always do this," Daniel says. "Find the gloomy version of good news."

"I find the realistic version. There’s a difference."

I ignore both of them for a second, focusing back on the window. A location marker blinks into view beneath the blank description—a spot in the forest, further out than anywhere we’ve been today, past the beginner hunting grounds Daniel mentioned on my first day.

"There’s a location," I say. "Forest, past the hunting grounds."

"That’s deeper territory," Emily says. "Higher-level monsters start showing up out there. Not boar-and-ridgeback territory anymore."

"Can you tell what’s waiting for me?"

"No idea. That’s the problem with a quest only you can see. We’d be walking in blind, and you’d be the only one with an objective to follow."

Daniel claps a hand on my shoulder, entirely unbothered by the warning. "This is so unfair, by the way. I’ve been here way longer than you and the game’s never once given me a secret quest. You show up for one day and you’re already special."

"I don’t think ’special’ is the word I’d use," I say.

"I would. I’d use it loudly. To everyone."

Despite everything, I catch myself smiling. There’s something steadying about Daniel’s easy excitement, even when the rest of me is turning the blank description over and over, looking for a shape that isn’t there.

"Before you go running off into unknown forest," Emily says, "check your gear. Your level. If this quest scales to something past beginner territory, you don’t want to find that out mid-fight."

I pull up my status window, scanning through it. Level 2, the gauntlet still unequipped.

My sword’s the uncommon one from the shop, better than starter gear, but still far from anything impressive.

"No," Emily says. "You’re not. Which is why we’re coming with you, whether the quest likes it or not."

"Can you even follow me into it, if it’s locked to me specifically?"

"The location isn’t locked. Just the quest information. We can walk the same path, fight whatever’s out there, even if the system only credits you for the objective." She crosses her arms. "I’m not letting you walk into unknown territory with a blank quest description and no backup."

"Same," Daniel says immediately. "Also I want to see what happens. Purely for research purposes."

"Purely," Emily repeats, unimpressed.

I look back at the quest window, the blinking location marker steady and patient, waiting for me to decide. Something about accepting it without understanding what it actually demands sits uneasily in my chest. The shopkeeper’s warning comes back again, quieter this time.

*If you notice a pattern, that pattern is the answer.*

I don’t know what the pattern adds up to yet. But walking away from it doesn’t feel like an option anymore, not after everything today.

"I’m going to accept it," I say.

Emily nods slowly. "Then we’re going with you."

"Obviously," Daniel adds. "You think I’m letting you have all the hidden-quest glory to yourself?"

I focus on the window, selecting the only option available.

[Accept Hidden Quest?]

[Yes / No]

I choose yes.

The window flares bright for a moment, then resolves into something slightly more filled in than before.

Still mostly blank, still withholding more than it reveals, but one new line has appeared beneath the location marker, settling into place like it’s been waiting for this exact moment to show itself.

[Objective Updated: Find the source of the disturbance.]

Full novel: The Last Player Of Eternal Realm — read the rest free on N​o⁠v​e⁠l​C⁠o​d⁠e​x⁠.​o⁠r​g⁠
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