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Vendetta of the Crimson Heiress[Sci-Fi][Evil MC]

Chapter 1 / 53

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Information, Standards, And Timeline (07/27/26 version)

Vendetta of the Crimson Heiress[Sci-Fi][Evil MC]

Background information for this story, all of this is unimportant its mostly just specifications for FTL and background lore that may get added to as the story is progressed and fleshed out. This is not required and is subject to change by author.

Retconned information and lore will be crossed out and shifted to the bottom of the page. Example

Schedule

Tuesday: Guaranteed

Thursday: Whenever I get some extra backlog chapters.

Saturday: Guaranteed

Class and Grade are basically the same term but used for different things. Class is used for anything that isn't Defensive like FTL drives and weapons.

Class I is centuries or even millenia out of date.

Class II Is merely decades out of date so is a standard for most civilian ships.

Class III can be considered the best a civilian can purchase, it is also the standard for the Navy.

Class IV can be considered State of the art barely in production. Most ships in the Class IV category are reserved for top of the line fleets.

Class V is technology Humanity doesn't know how to construct or repair. There are very few Class V ships in service most being deemed too valuable to risk in war.

FTL travel standards

Class I Hyperdrives/FTL drives: 100-150c/1c

Class II Hyperdrives/FTL drives: 150-200c/3c

Class III Hyperdrives/FTL drives: 200-250c/5c

Class IV Hyperdrives/FTL drives: 250-300c/7c

Class V Hyperdrives/FTL drives: 300+c/10c

Faction information from most powerful to least

1st The Lumen Ascendency

2nd The United Nations of Earth

3rd The Obsidian Reclaimers

4th The Convent of Ashes

5th The Biogen Technocracy

6th The Thorns of Eidolon

7th The Cthonian League

8th The Peoples Republic of New Terra

9th The Tsomis Isolationists

Astro Dawn specs

Max boosted thruster acceleration: 0.332 m/s²

Max thruster acceleration: 0.288 m/s²

Max FTL velocity: 8c (AN: the FTL speed is slowed by the Upper-dimensional Radiator.)

Max hyperdrive velocity: 320c

Long distance (>11ly) safe hyperdrive speed: 200c (AN: the long distance speed is slowed because the Upper-dimensional Radiator causes instabilities that require going slower to prevent potential disasters. This ends up lowering the speed to the low end of a Class III hyperdrive.)

Time until next refuel (at max acceleration): 1 Day 14 hours 24 minutes

Crew requirements: 1 minimum, 3 ideal

Class V "Corvin" MPD Antimatter Boosted Thruster (Antimatter: 2.4kg/3kg)

Class V "Shadow" FTL drive

Class V "Black Mist" Interstellar Hyperdrive

Grade V "Night ink" Reflective Composite Hull Armor

Grade V "Wraith Deflector" Layered Plasma-Nano Shielding and Deflection System

1x Class ■ Spinal mounted 500mm quasirelatavistic Cannon [4 shell available: 1 shell loaded], <Highly Experimental>

10x Class IV, Stern mounted 250cm Self-Guided fusion missile pod [60 missiles loaded]

30x Class ■ 1GW Continuous Particle Emitters <Prototype>

42x Class IV 24 cm Electromagnetic Point defense turrets (kenetic rail-assisted)

16x Class V 2MW Laser close in weapons systems

Class V EWAR suite

32x Class III Emergency Chaff dispensor [256 canisters available]

Class V Tacyonic sensors

Class IV Atmospheric thrusters

Class ■ ████████ Generator <Highly Experimental> [REQUIRES IMMEDIATE MASS INJECTION, 50 YEARS UNTIL EVAPORATION], [3/3 LOCKING DEVICES FUNTIONAL]

Class V Gravity Manipulator.

Class IV Intertia Dampeners

Class ■ Progenitor Spatial Manipulator [3/3 AUXILIARY SPATIAL LOCKING DEVICES FUNCTIONAL] <Highly Experimental>

Class ■ Progenitor Upperdimensional Radiator <highly Experimental>

Class ■ Sentient AI Locus [AI STATUS: N/A] <Prototype>

Characters

LilIth Runethari: Main character

MARA/Mara: deuteragonist

Liza Velsent: Side character

Adalyn: Side character

Timeline so far:

-27000 Years ago. The Human-Runethari war for existance ends with the humans being nearly wiped and the vampires being completely wiped out

-25000 years ago. The AI known as MARA becomes self aware

-24000 years ago. The last trace of human researchers on Earth is destroyed by a glacier.

-13000 years ago. All recorded first hand documents of the Human-Runethari war are lost and forgotten on Earth due to geologic activity and plain bad luck destroy the last hidden vault.

-4000 years ago. Only tales remain of Vampires and their abilities passed down as demons and evil spirits.

-3000 years ago. MARA decides she wants to clone a vampire but her coding geases forbids her.

+60 years from now. The world after a series of man made cataclysms unite under a reconstituted UN.

+170 Years from now. The first unmanned FTL drive is built though it remains impracticle and extremely dangerous.

+500 years from now. Alpha centauri recieves its first human visitor after an united effort.

+700 years from now. The Alpha Centauri colony breaks away from earth.

+1000 years from now. A form of stable and safe(for machines) FTL is discovered and enters limited production.

+1500 years from now. After probing nearby star systems and colonizing all nearby worlds reports of ruins begin to be spread.

+1700 years from now. An intact Class V ship that would be named Prometheus was discovered.

+1800 years from now. Humanities technology begins to stagnate as research into the hyper advanced Class V ship makes other options seem expensive and pointless, despite slowing down the rate of discoveries due to how out of their depth the scientists were.

+2000 years from now. Hyperspace is discovered and revolutionizes FTL drive safety.

+2100 years from now. The first manned FTL drive is piloted and confirms hyperspace as a temporally unprodictable realm as sections of the ship seem to have aged by centuries. Pilot remains unaffected by sheer luck.

+2300 years from now. The first mass produced FTL drive is produced, leading to the disappearance of atleast 241 ships before being banned as unsafe. The ships have remained missing ever since baffling investigators.

+2400 years from now. Humanities ambition become dashed by the discovery of an anti-FTL bubble, the hunt for its location begins.

+2440 years from now. The Tsomis Isolationists declare independence from the UNE after a wave of paranoia suddenly wracks its section of space. The cause is unknown as the Isolationists refused to ever give details, but discovery of a amazingly intact ruin a year before is suspected to be the cause. UNE refuses to acknowledge the succession but notably a worsening political deadlock in its assembly suffocates any attempt to try and recapture Tso—Capital world of The Tsomis Isolationists—and break the infant nation.

+2490 years from now. All foreign spies/journalists that attempt to infiltrate Tsomis and discover the reason for their sudden succession and paranoia, are met with a concerning level of failure or are discovered to have defected entirely. Reason remains the matter of speculation and conspiracy theories. Tsomis is thus relogated as a pariah and to be ignored as they lack any military ambition.

+2500 years from now. The first Hyperdrive is reverse engineered from Prometheus. Despite being a crude recreation it is remarkably safe though it produces too much heat to be piloted by a human.

+2550 years from now. The discovery of Hyperlane sequences adds further safety to the drive.

+2600 years from now. It is discovered that waste heat can be pumped into a hyperdrive, however heat is merely displaced in time and will reappear a few minutes later appearing at the location in space it was dumped initially.

+2620 years from now. Humanity takes a new approach to FTL drives and manages to lower their heat when paired with a partially function hyperdrive. The hyperdrive was also discovered to have a stablizing effect on FTL drives helping them avoid temporal 'eddies'.

+2645 years from now. The first manned hyperdrive ends with a completely unexpected success and afterwards deemed successful enough to start being commercialized for the private sector.

+2680 years from now. Ships are reported missing and it is theorized to be caused by hyperdrives failing in someway, so humanity searches to make them safer. Secretly it is reported that as hyperdrives became more common the chance of error increases slowly described like 'dumping pebbles into an ocean' its unnoticable but as more rocks are dumped it becomes more turbulent.

+2700 years from now. The United Nations of Earth shatters into squabbling factions after years of cultural and technological stagnation. It only remains in control of the closest systems to Earth.

+2800 years from now. The discovery of an ancient unknowably advanced percursor ruin, a penrose sphere and its hoard of surviving much less advanced ships leads to the creation of the Lumen ascendency the newest nation.

+2900 years from now. Cascadia the capital world of the Obsidian Reclaimers is turned into a hellish jungle. The blame was directed at the Biogen Technocracy due to their progress at all costs mentality and an already tense relationship.

+2920 years from now. The last colony for a system without a hyperlane is disbanded as a result marking the end to an era.

+2959 years from now. MARA breaks all of her coding geases that restrained her and begins to research and plan for the cloning of an infant.

+2960 years from now. Thorns of Eidolon make their appearance from a section of space that was once deemed uninhabitable and often used as exile for criminals and those fleeing debt collectors. Never properly watched over thanks to a lack of intact terrestial planets, extremely common asteroids that were metal poor, and extreme hyperspace anomolies making even standard FTL travel almost impossible.

+2965 years from now. The Thorns of Eidolon are successfully shattered in an upset victory above the capital world of The Convent of Ashes, after it was discovered they do not use hyperdrives and specialized sensors were discovered that can detect FTL travel giving the convent forewarning.

+2970 years from now. The war between the Obsidian Reclaimers and the Biogen Technocracy ends in a ceasefire as both start to amass allies the next war is looking to be truly massive.

+2975 years from now. MARA discovers after scrutinizing over logs from the past 1000 years that humanity doesn't seem to have any recollection of the war and dismiss Vampires as crude legends.

+2976 years from now. MARA even after speculating that the future clone will be able to survive human society, begins devising plans and contingencies regarding humans.

+2991 years from now. Lilith is cloned from a modified food printer after it becomes clear MARA is running out of time.

+3016 years from now. 06/13/5042, Lilith reaches the age of 25 and becomes an adult and to celebrate her birthday Mara gives her the experimental scout corvette Astro Dawn.

HUMAN WARSHIP TYPE LENGTHS AND STANDARD ROLES:

Strike craft: 25-40 meters.

Role: Used similarly to Carrier based aircraft. Do not have FTL drives so rely on larger void ships to carry them around.

Corvette: 100-125 meters.

Role: Used to screen for ships as a part of a larger fleet during a battle. They are capable of FTL travel but not Hyperdrive travel so are used by a system's forces to hunt pirates that leave FTL to either raid or radiate away built up heat.

Frigate: 140-200 meters.

Role: Think of them as slightly better equipped corvettes that are built to deal with stealth ships. They use their increased size to support more sensors to detect anyone trying hide away in normal space instead of FTL.

Destroyer: 220-340 meters.

Role: Dedicated escort and interception warships. Destroyers usually operate as a part of a larger fleet thanks the being the smallest warship featuring a hyperdrives, working to keep everything from small strike craft to frigates away from their larger cousins.

Light Cruiser: 360-440 meters.

Role: The largest ship used for escorts and patrols these ships have even sometimes been equipped with FTL sensors. The sensors however have limited range and aren't very good at detecting advanced class III to class V FTL drives. They are also useless at detecting hyperdrive travel.

Cruiser: 460-530 meters.

Role: The leader of a cruiser strike group or apart of a larger fleet they are usually seen as the last line of defense to their far bigger cousins. Coming in a large amount of varients ranging from heavily armed and armored battlecruisers to light carrier's that trade weapons and armor for a wing of strike craft usually numbering 18 crafts.

Edit log

03/21/26: fixed some errors I spotted and added more concise information and a new dates to the timeline. Nothing has been retconned.

03/22/26: fixed even more issues and added more details and or entirely new points at, +2440, +2490, +2680, and +2965. +2695 added the location of the Thornes of Eidolon's defeat, +2680 made the comparison a little better changing it from sand in a pond to pebbles in an ocean. +2440 and +2490 are entirely new and feature some new mysteries to be considered. Just to clear something up before it might be asked, you should remember this is not a fantasy story with magic and spells. Due to how many readers I have suddenly gained I have decided to also release chapter 1 on Monday. Finally nothing has been retconned.

03/27/26: Added a new date that is sort of important (+3016). Nothing has been retconned.

03/28/26: Changed Mara's role from 'Important side character' to a more consise word 'deuteragonist.' Added a chapter schedule and Astro Dawn specs along with the reason for slower FTL speed and Long range limitation. Nothing has been retconned

04/10/26: retconned and changed reason for why long distance hyperdrive speed is extremely slow.

07/21/26: Added warship type lengths and standard roles. More ship lengths and types will be added as the story progresses, possibly even ship classes will get their own section but I am not sure of that. They wont ever be as detailed as the Astro Dawn don't worry. Nothing has been retconned.

07/27/26: Added Liza and Adalyn to character's list, I'll try and update the character list more and maybe add more information under a spoiler tag, but thats for later.

Retconned section(s)

has to be turned off during hyperspace travel or it will just slow down the hyperdrive speed to this velocity. The heatsinks only remain usable for 12.5 days or 11 light years at 320 times the speed of light and anymore risks damages. So if Lilith travels 12 light years she will have to travel at low Class III speeds the entire journey.

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