[1 Drop of Black Dragon Blood]
Ryan frowned slightly.
"Black Dragon Blood?"
He clearly remembered killing a Black Water Wyvern, not a dragon.
"So why did I get dragon blood?" he muttered.
"Well, it was a lesser draconic beast with a tiny amount of true dragon blood flowing through its veins. That’s probably why."
Ryan nodded to himself.
His curiosity immediately grew as he opened the item’s description.
Black Dragon Blood Drop (Legendary)
Type: Consumable
Grade: Legendary
Description:
A single drop of blood originating from an ancient Black Dragon.
Although greatly diluted after passing through countless generations of lesser draconic beasts, it still contains a trace of a true dragon’s power.
Only those with an exceptionally strong body can safely absorb it.
Effects:
Permanently increases Strength by 100.
Permanently increases Agility by 100.
Permanently increases Constitution by 100.
Permanently increases Intelligence by 100.
Grants Perfect Poison Affinity, allowing the user to naturally control and resist all kinds of poisons.
Greatly increases poison resistance.
Grants Dragon’s Vitality, increasing Health and Mana by 20%.
Strengthens the user’s Lesser Draconic Physique.
Has a very small chance to awaken a Black Dragon Bloodline if more dragon blood is absorbed in the future.
Requirements:
Constitution: 500+
Warning:
Failure to meet the Constitution requirement may result in severe internal injuries or death.
Ryan stared at the description for several seconds.
"...This is only one drop?"
He couldn’t help but smile.
"If a single drop is already this powerful..."
"I can’t even imagine how valuable the blood of a true Black Dragon would be."
He looked at his Constitution.
420.
"Just 80 points short of it."
Ryan let out a sigh.
There was no point risking his life.
Even if the reward was incredible, he wasn’t going to consume it before meeting the requirement.
He carefully sealed the vial and placed the Black Dragon Blood Drop back into his inventory.
"I’ll save it for later."
His eyes then moved to the next rewards.
The Black Water Wyvern Scale Armor Set.
And the Black Water Wyvern Greatsword.
Ryan opened the armor’s description first.
Black Water Wyvern Scale Armor Set
Grade: Epic
Type: Heavy Armor Set
Set Pieces
Black Water Wyvern Helm
Black Water Wyvern Chestplate
Black Water Wyvern Gauntlets
Black Water Wyvern Leg Guards
Black Water Wyvern Boots
Effects
+180 Defense
+120 Constitution
+80 Strength
Increases poison resistance by 50%.
Reduces water-based damage by 40%.
Increases underwater movement speed by 30%.
Set Bonus (5 Pieces)
Grants the skill Wyvern Scales (Epic).
Defense increases by an additional 20%.
Greatly reduces the effects of poison and corrosion.
Ryan nodded.
"Pretty good."
"It would sell for a fortune."
Although the armor was powerful, it wasn’t useful for him.
He already had the Orc Shaman Set for fighting as a shaman, and he preferred collecting equipment that matched his classes.
He then opened the description of the greatsword.
Black Water Wyvern Greatsword
Grade: Epic
Type: Two-Handed Sword
Attack
+350
Effects
+100 Strength
Every attack deals additional poison damage equal to 20% of the weapon’s attack.
Has a 15% chance to inflict Corrosion, reducing the target’s defense by 10% for 10 seconds.
Attacks become stronger while fighting draconic beasts.
Skill
Poison Cleave (Epic)
Swing the sword to release a poisonous blade wave.
Damage: 350% Physical Damage + 200% Poison Damage
Mana Cost: 300 MP
Cooldown: 30 Seconds
Wyvern Fang Strike (Epic)
Leap toward a target and deliver a crushing overhead slash infused with wyvern venom.
Damage: 500% Physical Damage + 250% Poison Damage
Inflicts Venom Wound, causing poison damage equal to 40% Attack every second for 8 seconds.
Mana Cost: 450 MP
Cooldown: 60 Seconds
Toxic Scale Barrier (Epic)
Manifest phantom wyvern scales around the user.
Reduces all incoming damage by 40% for 12 seconds.
Attackers who strike the barrier are poisoned.
Mana Cost: 500 MP
Cooldown: 120 Seconds
Black Water Slash (Epic)
Compress poison and water mana into the blade before unleashing a giant crescent slash.
Damage: 650% Physical Damage + 350% Poison Damage
Enemies hit have their movement speed reduced by 40% for 6 seconds.
Mana Cost: 800 MP
Cooldown: 180 Seconds
Ryan’s eyes lit up.
"This one is actually useful."
He reached into his inventory and pulled out the massive greatsword.
The blade was nearly as tall as he was.
Dark blue scales covered the guard, while black poison slowly flowed along the edge of the blade.
Ryan swung it once.
Whoosh!
The sword was surprisingly well balanced.
"It suits my Strength."
He smiled.
"I’ll keep this one."
Although he mainly fought using summons and totems now, he was still a Knight.
Having a powerful melee weapon would make him much stronger whenever he needed to fight up close.
After storing the greatsword back into his inventory, Ryan finally looked at the last remaining rewards.
The Rare Tier 1 Random Totem Blueprint Box he had received for creating the Blade of Purification. His curiosity immediately shifted toward the blueprint box.
His curiosity immediately shifted toward the blueprint box.
"Let’s see what I get."
Ryan took out the wooden box.
It was covered in Shamanic runes and sealed with a golden talisman.
He removed the seal.
Crack.
The box slowly opened.
Golden light burst out from inside.
A rolled blueprint floated into the air before landing in Ryan’s hands.
Several notifications appeared.
Sacred Ward Totem (Tier 1)
Grade: Rare
Type: Permanent Shamanic Totem Blueprint
Description
A sacred tattoo totem that can be permanently inscribed onto the body using special spiritual ink.
Once activated, the tattoo summons a Sacred Ward, creating a large purification field around the user.
The ward continuously purifies poison, curses, negative status effects, and corrupted mana within its area.
It also weakens undead, evil spirits, and dark creatures that enter the field.
The tattoo can be activated repeatedly as long as the user has enough mana.
Effects
Creates a 30-meter Sacred Purification Field.
Continuously removes poison and common negative status effects from allies.
Gradually purifies corrupted mana and cursed energy.
Reduces damage from dark and poison attributes by 30% for allies inside the field.
Weakens undead, demons, and corrupted creatures by 20% while they remain inside the ward.
Mana Cost: 500 MP
Duration: 10 Minutes
Creation Materials
Holy Silver Powder ×20 g
Purified Light Crystal Dust ×10 g
Blessed White Spirit Beast Blood ×500 ml
Sacred Spring Water ×1 Liter
High-Grade Spirit Ink ×1 Bottle