← Novel

Path To Gods Realm

Chapter 3 / 55

‹›

Chapter 3 of 55

‹›

Chapter 3: Study Time

Path To Gods Realm

📱NovelCodex for AndroidYour library, progress and tokens, in an app made for reading on your phone.Get the app

The road down from the Guild Hall looked simple only from above.

From the terrace rail, Khradrin’s eastern slope had seemed to arrange itself into neat layers: stone roads descending toward the trade district, bridges crossing the black gaps between rooftops, lamps hanging in orderly amber lines.

On foot, the city refused to be a map.Full novel: Path To Gods Realm — read the rest free on N​o⁠v​e⁠l​C⁠o​d⁠e​x⁠.​o⁠r​g⁠

The street bent around old buildings, dipped beneath smoke-dark arches, rose three steps when Sirius expected it to fall, then dropped sharply enough that he had to shorten his stride to keep from stumbling.

Narrow stairways cut away between houses and vanished into darkness.

Rope bridges swayed overhead.

Drainage channels murmured below iron grates.

Somewhere below, a bell sounded twice, and the note rolled through the stone as if the mountain itself had cleared its throat.

Sirius paused beneath a hanging lantern and looked back.

The Guild Hall rose above him, balconies and rune-lit windows stacked against the night, no longer a building so much as part of the mountain that had decided to become an institution.

A few hours ago, he had expected answers from it.

Now he had a sealed travel note, a direction, and a list of things he did not know.

That was still more than he had arrived with.

He tucked Eleanor’s slip beneath his tunic, pressing the small wax seal flat against his chest.

It had no magical weight that he could sense.

Its weight was stranger than that.

Social weight.

Someone inside the largest public institution he had ever seen had confirmed that he was not wanted for theft, debt, punishment, or guild censure.

That did not make him important.

It did not make him safe.

It made him legible enough that the next person might not throw him away at first glance.

In Khradrin, that might matter more than a glowing sword.

[Opportunity Active: Briarvale Labour Route] [Travel Note: Khradrin Guild Hall Public Reception Seal] [Objective: Report to the east trade gate before first blue] [Reward: Local discretion] The words hovered in perfect clarity over a street he could barely read.

Sirius waited for more: a bright arrow, a countdown, a guaranteed reward line.

Nothing appeared.

The System had not made Briarvale need hands, had not made Old Bran short of patience or iron, and had not made the morning caravan depart on a schedule.

It had simply recognised that Eleanor had given him a possible door.

Possible.

Not promised.

Sirius breathed out and kept walking.

The road dipped beneath a low arch, and the smell changed.

The clean chill of the guild terraces gave way to smoke, animals, old straw, wet leather, hot oil, and the sour human edge of too many tired bodies moving through one district.

Warehouses leaned beside stables.

Counting houses guarded their doors with dull amber runes.

Long sheds stood open to the night, their crates marked in coloured paint and wax tags.

Sirius felt his attention scatter across it all, greedy and useless.

Back home, work smells meant warnings: overheated polymer, coolant leak, mould behind a panel, a seal failing where no one wanted to pay for replacement.

Here, smell carried location, trade, food, danger, and direction at the same time.

Trade had its own architecture, and it wasted no space pretending to be grand.

A pair of wagons creaked past, drawn by broad-shouldered beasts that looked mostly like horses until one lifted its head and revealed bony plates beneath its mane.

Steam puffed from its nostrils.

Its hooves struck sparks from the stone.

The driver clicked his tongue, and the animal obeyed with the resigned patience of something that had hauled heavier burdens than Sirius could imagine.

A child ran behind the second wagon carrying a coil of rope nearly as tall as he was.

He shouted to a woman at a warehouse door.

She shouted back without looking up from a slate tablet.

The System did not translate either of them.

Their words passed around Sirius like water around a stone.

Direct speech aimed at him could be translated.

The world did not become English simply because he was present.

Near the first open square of the trade district, he found the players.

There were more of them here than at the Guild Hall entrance, though not by much, scattered in little knots of confusion around a roofed posting board.

They were easy to recognise now.

Not by clothes or race; the locals were stranger than any avatar designer could have managed on purpose.

Sirius saw a silver-skinned woman loading sacks beside a ram-horned man, a dwarf with one brass eye, and an old human guard whose left arm glowed faintly with runes beneath the skin.

No, the players were easy to recognise because they kept reacting to things no one else could see.

One stood before the board with both hands raised as if trying to open an invisible menu.

“It says public labour listings when I focus on it,” he complained.

“But I can’t open the actual quest list.

Is anyone getting the interface?” A woman in lacquered starting armour jabbed at one notice.

“I got the header, but the job details are still in local script.

That is useless if we are supposed to understand the work.

Why translate only half of it?” “Immersion,” someone muttered, and she rounded on him at once.

“Then it is bad design.” The locals gave them the generous space people gave to drunk strangers arguing with a door.

Sirius moved closer, careful not to stare too openly.

The board itself was enormous, divided by carved symbols and coloured cords.

Some notices were paper.

Others were thin wood.

A few were metal plates.

Clay beads, wax tags, dyed cloth strips, and little rings of wire hung from hooks below them.

The arrangement looked chaotic until he noticed patterns: red near armed work, brown for hauling or labour, blue perhaps for water, green for deliveries.

[Public Labour Board] [Translation: Partial] [Local literacy required for full listing details] [Visible categories: Guard work, hauling, deliveries, water work, craft requests] Sirius almost laughed.

The board did have quests.

Real ones.

Work that needed doing.

People offering coin, food, passage, credit, favour, or obligation in exchange for effort.

The problem was not that the city lacked starting paths.

The problem was that none of them had been arranged for him.

A player in red-trimmed robes slapped his palm against the board.

“This is ridiculous.

We’re supposed to start somewhere.

How are we meant to pick quests if we can’t read them?” A passing carter said something sharp in the local language without slowing, and the robed player looked offended.

“What did he say to us?” No one answered.

Sirius knew, with sudden certainty, that Eleanor would have understood the entire exchange, judged all of them, and filed the judgement away for later use.

He stepped closer to the brown-cord section and focused.

Text formed for a heartbeat, then dissolved into error-like blurs.

[Listing Fragment Detected] [Common Labour – Tier 0] [Full terms unavailable: local script proficiency insufficient] [Payment determined by issuing party] Tier zero.

Common.

In most games, Common meant disposable: a grey sword, a beginner fetch quest, a reward so small it existed only to teach the inventory button.

Here, in a district that smelled of animals, smoke, oil, and human exhaustion, Common meant ordinary work.

Local work.

A swept stable would not alter Khradrin politics, and a repaired hinge would not save a kingdom, but if that hinge kept rain out of a flour store, the work still mattered to the people who needed bread.

Sirius memorised what he could of the cords and symbols, then turned toward the gate.

The east trade gate was not one gate.

It was a layered machine made of stone, iron, wood, runes, people, animals, and habit.

The outer arch was wide enough for three wagons to pass side by side, though only one lane remained open at this hour.

Above it, watch platforms jutted from the wall, and between them hung a metal disc engraved with a stylised mountain falling into a valley.

Khradrin’s Descent, he guessed.

The range made into a symbol.

Below the disc, guards checked wagons beneath lamps that burned without smoke.

They used poles to lift canvas, mirrors to inspect undercarriages, chalk marks to sort cargo, and rune-stamped tags that flashed when touched to certain crates.

None of it felt like fantasy pretending to be logistics.

It felt like logistics that had discovered magic and immediately used it to make paperwork harder to fake.

Sirius waited at the edge of the traffic until a guard noticed him.

The man was broad, grey-bearded, and armoured in layered leather over a dark tunic.

His helm hung from his belt.

He carried a spear with a hooked side-blade and looked as if he had ended conversations more efficiently than most people ended sentences.

“State your business or move from the gate,” the guard said, the translation arriving with a hard-edged echo beneath it.

Right.

Speech aimed at him translated.

The world around him did not.

Sirius swallowed and used the word Eleanor had made him repeat twice.

“Briarvale?” He held out the sealed slip with both hands.

That changed the guard’s expression by a fraction.

He stopped looking at Sirius as if he were a stray problem and took the slip, inspecting the wax before turning it over.

“The Guild Hall sent you here?” “Yes,” Sirius said.

“Eleanor at the public counter sent me to confirm the morning caravan to Briarvale.

She said Old Bran might take me for smithing work, if he is willing.

I think that is what she meant.” The guard looked at him as if he had said three things correctly and at least two in the wrong order.

“You only think that is what she meant?” “I am new enough that I do not trust myself to explain it cleanly yet,” Sirius said, and the guard’s mouth twitched.

“That is obvious.

Name.” “Serious Smith.” The guard paused.

For one terrible second, Sirius thought the translation had failed.

Then the man’s mouth twitched again.

“Serious Smith.

Your mother hopeful, cruel, or accurate?” The joke should have bounced off him.

It almost did.

Online, the name had been a shield built from irony; spoken aloud by a guard with mud on his boots and authority in his hand, it became something other people could pick up and test for weakness.

Sirius kept his expression still because flinching only taught strangers where to aim, but the guard’s humour held no hunger.

That mattered.

“It’s complicated,” Sirius said.

The guard grunted and handed the slip back.

“Keep that sealed until Voss sees it.

Caravan yard, third lamp line.

Do not stand in wagon lanes.

Do not touch beasts.

Do not argue with handlers.

If someone tells you to move and you do not understand, move anyway.” “Thank you,” Sirius said, but the guard had already turned away.

The side passage delivered him into the caravan yard.

If the trade gate was a machine, the yard was its stomach.

Wagons waited under lamp lines: open carts piled with sacks, covered wagons with iron-braced wheels, and a few that looked like small houses on wheels with shuttered windows and chains across the doors.

Animals stood in roped lanes, stamped in stalls, drank from troughs, or had their hooves checked by lantern-bearing handlers.

People moved everywhere, not in crowds but in crews.

Every motion had purpose.

Sirius had seen orbital loading bays in training vids, clean and automated and quiet except for warning tones.

This was the opposite.

Organic.

Loud.

Smelly.

Dangerous in ways that did not come with safety rails.

And somehow more intelligible.

A shout sent three workers scrambling toward a wagon whose rear wheel had sunk into a drainage rut.

A woman with bare arms thicker than Sirius’s thighs wedged a lever beneath the axle while two others packed stones.

A dwarf crawled under the wagon and struck something metal with a hammer.

The sound rang clear, then dull, then clear again.

Sirius listened to the change without meaning to.

Load.

Alignment.

Stress.

A handler barked a word when Sirius drifted too close.

Sirius moved.

The handler nodded once, as if obedience was the minimum price of not being trampled.

Third lamp line.

He counted one row over the stable lanes, a second over the loading scales, and a third near a low office built against the inner wall.

A chalkboard leaned beside the door.

Several people argued over slates while a man stood at the centre of the noise like a post driven into rock.

He was not especially tall, but everything about him suggested weight: thick coat, heavy boots, short-cropped hair, a scar crossing one eyebrow, and a voice that cut through the yard without needing to rise.

When he pointed, people moved.

When he asked a question, answers arrived quickly.

Darric Voss, Sirius guessed.

He waited until the argument thinned enough that approaching did not seem suicidal.

Voss saw him before he crossed the last three paces.

“If you are selling charms, blessings, teeth, maps, luck-knots, road songs, or miracle grease, leave.” Sirius blinked.

The opening should have offended him, but it mostly reassured him.

Voss had not decided he was special enough to deceive gently.

He had placed Sirius in the same category as every nuisance, fraud, and desperate hanger-on that drifted toward a caravan before dawn.

There was rough fairness in that.

“I am not selling anything.” “Good.

If your uncle’s cousin promised you a place on my caravan, leave faster.” “I do not have an uncle here, and no one promised me a place.” “Everyone has an uncle when the wagons are full.” Voss held out one hand without looking away from his slate.

“Paper.” Sirius handed him Eleanor’s slip.

Voss broke the wax without ceremony, read the note, then read it again more slowly.

“The guild counter sent you to Briarvale.” “Yes.” “They sent you for Bran.” “Old Bran,” Sirius said, because Eleanor had been very clear about names.

Voss’s eyebrow twitched.

“Old Bran is what people call him when he is not close enough to throw tongs.

His registered name is Branoc Hale.

You will not use it unless he does first.” “Right.

Old Bran.” “Are you a smith?” The honest answer was no.

The complicated answer involved his chosen class, basic System recognition, maintenance panels, printed components, habitat fixtures, and a life spent coaxing broken things into function because replacement parts cost more than patience.

The answer that might keep Voss from laughing him out of the yard was shorter.

“I am a beginner,” Sirius said, “but I want to learn, and I can work hard enough to be useful.” Voss looked him over long enough that Sirius became aware of every ridiculous part of himself: pale skin, too-clean clothes, strange eyes, newcomer ignorance radiating from him like heat from a reactor pipe.

Somewhere beneath the glamour of the avatar, he was still Sirius Smith from an outer habitat, trying not to fold under the weight of being judged.

Voss folded the note.

“You travel at labour rate.” Sirius tried not to show relief.

“What does labour rate actually mean?” “It means you do not ride unless a wagon has dead space.

You walk when told.

You push when wheels stick.

You help load if asked.

You do not eat from caravan stores unless you earn it or pay for it.

You do not sleep under wagons without permission.

You do not go near sealed cargo.

” Voss lifted one finger for the rest, and Sirius focused as if the man’s hand were a blade.

” You do not draw steel, cast, chant, spark, bleed, pray loudly, or attempt heroics unless a guard orders you to.

If beasts come, you get behind the wagons.

If bandits come, you get below the wagons.

If a wheel breaks, you stay clear unless a craftsman calls for hands.

If you run, we do not chase.

” The silence after the list was not cruelty.

It was calculation: one more mouth near the wagons, one more pair of hands if wheels stuck, one more liability if the road decided to collect payment.

Sirius absorbed the terms with growing respect and shrinking confidence.

” I understand the terms you are giving me, ” he said.

” No, ” Voss replied.

” You heard.

Understanding comes later.” That was fair.

Voss stamped the travel note with a small square seal from his belt.

The mark left behind was not ink.

It burned briefly green, then settled into black lines.

[Travel Permission Updated] [Route: Khradrin East Trade Gate to Briarvale] [Status: Labour-rate passenger under Darric Voss] [Physical Reward: None generated] [Local conditions apply] Physical Reward: None generated.

Of course not.

No coin appeared in his palm.

No beginner pack materialised because he had successfully spoken to the right man.

Voss had stamped a paper.

That was the reward: access, conditional trust, and a place on the edge of a real journey.

Sirius dismissed the panel before Voss could wonder why he was staring into empty air.

“Be at the third lamp line before first blue,” Voss said.

“If the gate bell rings and you are not standing where I can see you, you are not on the caravan.” “What does first blue mean?” Voss pointed up.

Above Khradrin’s roofs, a faint band of cold colour touched the horizon where night met the world beyond the range.

“Before that becomes morning.

Ask the stable boys if you need someone to laugh while explaining it.” “Thank you.” “Don’t thank me yet.” Voss handed back the slip, then paused.

“You have no coin, do you?” Sirius hesitated.

Voss sighed as if the answer had offended him by being predictable.

“Of course you do not.” “I can work for the meal and the place.” “Everyone says they can work before there is work.” “I mean it.” Voss looked at him again, then pointed toward the stable lane.

“Marik!” A boy of perhaps twelve appeared from behind a feed cart.

He had a shock of dark hair, a face smudged with dust, and the wary confidence of someone who knew which adults mattered and which ones could be ignored.

Voss barked an instruction too fast for Sirius to catch with his ears, but because the order was part of a conversation aimed at him, the System dragged meaning out a breath later.

The boy glanced at Sirius, grinned, and answered in local words the System left untouched because they were meant for Voss.

When Voss turned back, the translation became clean again.

“You can sweep a feed shed, carry two water buckets at a time, and stack dry straw where Marik tells you.

Do it badly and you get nothing.

Do it well enough and he gives you a heel of bread and whatever stew is left in the pot.

Do not complain about what is in it.” Sirius almost said thank you again.

He caught himself and nodded instead.

Marik waved him over with exaggerated seriousness.

“Serious Smith,” the boy said in heavily accented translated speech, then ruined the gravity by smiling.

Sirius closed his eyes for half a second.

“Yes.

That is me.” Marik pointed at a broom almost as tall as Sirius, made from bundled reeds bound to a wooden handle worn smooth by years of hands.

“Start sweeping.” [Common Task Detected: Feed Shed Labour] [Issuing party: Caravan yard, local authority delegated through Marik] [Expected reward: Food at local discretion] [Warning: Task quality affects social outcome] The broom handle grounded him better than the notification did.

It smelled of old hands, dust, straw, and animals rather than reward design.

For once, Sirius did not need to understand the whole system.

He only needed to move dirt from one place to another without making Marik regret being amused.

The feed shed was worse than it looked.

At first, Sirius thought sweeping meant moving loose straw and spilled grain into piles.

That lasted until Marik snatched the broom from his hands and demonstrated with the righteous fury of a professional explaining the obvious to an idiot.

Grain had to be separated from spoiled straw.

Damp patches had to be scraped aside, not mixed into dry bedding.

Droppings near the doorway went into one trough, not the main refuse cart.

Dust had to be worked away from rune-lamps before heat baked it into crust.

The System translated the parts of Marik’s lecture aimed at him, but intent did not make the boy slower.

Meaning arrived beneath pointing, scowling, and rapid local words.

Sweep there.

Not that pile.

Dry straw separate.

Bad straw there.

Door first.

Corners first.

No, not like that.

Sirius learned anyway.

He watched the angle of the broom, the pressure, the order.

Marik checked corners first and only then drew the mess inward.

It was not complicated, but it had method.

The wrong order made more work.

The right order saved effort.

Habitat maintenance had been like that too: panels opened in sequence, filters seated evenly, bent brackets took twice as long if you removed the wrong fixing first.

People who only saw the final repair thought the job was simple.

People who did it knew the difference between work and wasted motion.

Sirius adjusted his grip and tried again.

Marik watched, arms folded.

After a minute, he gave a grudging nod, and Sirius felt absurdly proud.

The physicality of the work caught up with him quickly.

His avatar was not weak in the way his real body sometimes felt after long shifts and cheap nutrient packs, but it was still a body.

His shoulders began to ache.

Dust stuck to the back of his throat.

His palms warmed around the handle.

The stable smell stopped being a smell and became an environment, clinging to his tongue, skin, and hair until clean air became something theoretical.

A player wandered into the shed while Sirius was dragging a pile toward the refuse trough.

He was tall, gold-eyed, and armoured too ornately to have earned any of it yet.

He watched Sirius for several seconds, then looked around as if expecting hidden cameras.

“Are you actually doing the stable quest?” Sirius kept sweeping.

“It looks that way.” “What’s the reward?” “Bread,” Sirius said.

“Maybe stew if I do well enough.” The player laughed, but the sound stung less than Sirius expected.

It proved the man still believed this was a badly designed opening area instead of an economy.

Bread sounded like failure only to someone who had never counted meals by remaining credit.

To Sirius, hot food in exchange for unpleasant work was not glamorous, but it was honest enough to hold.

“No, seriously, what does it actually pay?” “Bread,” Sirius repeated, and pushed the refuse pile into the trough.

“Maybe stew.” The smile disappeared.

“That’s stupid.

I didn’t spend launch night to shovel horse crap for soup.” Marik, who clearly did not understand the words but understood tone perfectly well, pointed toward the door.

The player blinked.

“What?” Marik pointed harder.

Sirius lowered his gaze to hide the smile tugging at his mouth.

The player left muttering about immersion curves and terrible onboarding.

Marik said something that translated as “head full of stable fog,” then mimed a person with a very empty skull.

Sirius laughed before he could stop himself.

The boy looked delighted.

The laugh changed something.

Not friendship.

Not trust.

But enough that Marik began saying simple words when he pointed.

“Straw.” Sirius repeated it, and Marik corrected his pronunciation by making the word sharper.

“Water.” “Water.” “Bucket.” “Bucket.” “No.” “No,” Sirius said, and Marik grinned so widely that the word seemed to have gained ceremonial importance.

The System translated his next sentence after a heartbeat.

“It is the most useful word.” Sirius could not argue.

For the next hour, Khradrin taught him in fragments.

Marik repeated useful things because he wanted the work done correctly: broom, straw, water, wait, morning, gate, horse, no, move, hot, cold, behind, careful.

Each word came with a gesture, an object, a mistake, or a consequence.

The other workers taught him by accident.

Two handlers argued over a harness strap while pointing at a buckle; no translation came because neither of them cared whether Sirius understood.

A dwarf under a wagon called up for a tool, and three different people repeated the same word before someone handed down a hooked iron bar.

A woman at the cook station shouted a warning just before a kettle hissed over.

Sirius collected the repeated sounds like loose screws in a pocket, matching them to movement and result.

He was not learning a language yet, not really.

He was learning the edges of one: which sounds meant danger, which meant irritation, which meant wait, which meant move now or be stepped on.

[Language Exposure Registered] [Local Trade Cant: Fragmentary recognition] [Proficiency growth: Minor] [Translation accuracy remains context-dependent] No fanfare followed.

No reward sound.

Just notation.

Sirius liked it more than he expected.

The mountain-disc symbol above the trade gate caught his eye during a pause between water runs.

It was the same shape he had seen woven through the fountain’s holographic tale: a falling range, a valley beneath it, a figure standing where impossible water became light.

Until now, all he had really seen was imagery.

Hero.

Mountain.

Arrival.

Settlement.

The fountain had shown him a story without giving him the words.

Marik noticed him staring and followed his gaze.

“Khradrin,” the boy said, tapping his own chest as if naming someone everyone should already know.

Then he pointed up toward the higher city, toward the unseen square and its shining fountain.

“First array.

First road through sky.

First fool to say, this stone world good enough, we stay.” Because Marik was explaining for him now, the System translated.

The boy’s version came out rough, bright, and full of certainty.

Khradrin had not simply climbed a mountain and claimed a valley.

He had come through a teleportation array after probe-scouts found Calphon-5 and marked it as habitable.

Then scouts came, then wardmakers, then settlers, then enough mistakes that survivors built songs around the parts that sounded noble.

“Probes find world,” Marik said, drawing a circle in spilled grain with one dirty finger.

He jabbed a dot outside it.

“Scouts go.

Array holds.

People come.

Monsters also come.

Bad weather.

Bad stone.

Bad everything.

Khradrin says stay.” He said the last word with the theatrical stubbornness of a boy repeating an old tale told by adults, and somehow that made it more convincing.

The fountain’s hologram had made Khradrin look inevitable.

Marik’s story made him sound more useful than inevitable: someone who had arrived first, failed loudly, survived publicly, and become a legend because others could build after him.

By the time Marik judged the work acceptable, Sirius’s arms felt hollow and his throat felt lined with dust.

The boy led him to a cook station beside the stable lane, where a woman with scarred hands ladled something brown and steaming into a wooden bowl.

She added a heel of hard bread, glanced at Sirius, said something to Marik, and snorted.

“She says you look like temple candle,” Marik translated proudly.

Sirius looked down at his pale hands.

“Is that bad?” Marik considered the question with great seriousness.

“Good if candle.

Bad if person.” “Great.” The stew tasted better than it looked, though that was not saying much.

It looked like someone had boiled all the leftovers from a market stall and threatened them into cooperation.

But it was hot, salty, thick with grain, and filled with small pieces of root vegetable and something that might have been meat.

The bread could have served as structural support, but once soaked it became chewable.

Sirius ate every bit.

The System did not produce a buff.

He checked, just in case, then felt ridiculous.

The meal filled his stomach because someone had cooked it, because he had worked, because Voss had permitted it, because Marik judged the work good enough, because the stable had leftovers.

That was enough.

He sat on an overturned crate and watched Khradrin’s trade gate breathe.

Wagons arrived from inside the city and were checked, sorted, delayed, cursed at, approved.

A messenger in blue cord ran from the gate office to the wall stairs.

Guards changed positions with the ritual efficiency of people who had done the same thing every night for years.

Somewhere behind the sheds, an animal screamed and was answered by three human shouts and one deep bellow that vibrated through Sirius’s ribs.

Above it all, the city lights climbed the mountain.

The noble terraces dimmed but did not go dark.

The guild windows remained bright in certain towers.

Farther up, near the square where he had first seen the fountain, bluewhite light still shimmered in the air.

After Marik’s rough explanation, Sirius could imagine Khradrin differently: not as a perfect founder pointing toward destiny, but as a stubborn explorer standing beside an unstable array and insisting that a dangerous world could become home.

Probably both, if the world was honest.

Sirius scraped the last of the stew from his bowl with the bread, and a notification opened so quietly he almost missed it.

[Task Completed: Feed Shed Labour] [Payment received: Bread, stew, permitted rest near caravan yard] [Local Speech proficiency increased] [Caravan Yard familiarity increased] [Physical reward generated by local agreement, not System authority] No chest.

No coin.

No item.

He felt more rewarded than he would have by all three.

He knew where the third lamp line was.

He knew Marik’s face.

He knew which cook station might feed someone who worked.

He knew that Voss noticed more than he said.

He knew that the yard was dangerous but not hostile if approached correctly.

He knew that physical work in this world obeyed method.

The System could measure those things, but it had not given them to him.

For the first time since entering Path to Gods Realm, Sirius understood that his advantage might not be his class, his race, his strange Potential line, or even his VIP account.

It might be his willingness to take the world seriously when other players were still waiting for it to behave.

Serious Smith.

He groaned softly at the name as Marik collected bowls.

“Serious,” Marik said, solemn as a priest.

“Yes, yes.

Very funny.” “Serious.” Sirius pointed at him.

“No.” Marik burst out laughing.

That one word, at least, Sirius had mastered.

Later, after the stable lane quieted from chaos into routine, Sirius wandered back toward the posting board.

He did not intend to take more work.

His arms trembled if he lifted them too high, and he needed to remain functional for the morning.

But he wanted to look again now that he understood the district slightly better.

The players had changed.

Some had left.

Others had arrived.

A few sat on steps arguing over interface settings.

One had apparently secured a courier job and was trying to explain that the System had given him a Common Tier 0 objective with no money listed because the payment depended on the shopkeeper.

No one liked that answer.

“So the game can just scam us?” someone demanded.

“It’s not the game,” the courier player said.

“It’s the shop.

I think.

The System just tracks it.” “That’s worse.” Sirius kept walking before his expression betrayed him.

Near the board, a woman in starting robes was crying quietly while a taller player tried to comfort her.

Not theatrical crying.

Not rage quitting.

Real frustration.

Her hands shook as she stared at the unreadable notices.

“I can’t do this,” she whispered.

“I thought there would be tutorials.

I thought it would tell me where to go.

I picked Scholar.

I can’t even read.” The taller player put an arm around her shoulders and glared at the board as if hatred might translate it.

Sirius slowed, but he did not know what to say.

The woman’s words lodged under his ribs.

Eleanor had said knowledge was controlled by class, rank, money, and sponsorship.

Sirius thought of habitat education pathways and all the adults who had called systems fair because the rules were visible to people already taught how to read them.

The woman wiped her face angrily.

“Why would they let me pick Scholar if I start illiterate?” Sirius had no answer that would not sound cruel.

Maybe because the class gave tools, not status.

Maybe because the world did not care what she had picked.

Maybe because the System could assist without replacing every gate civilisation had built around knowledge.

He stood there with Eleanor’s travel slip under his tunic and felt the ugly luck of having asked the right questions before ignorance stranded him too.

Then he moved on without speaking.

Coward, part of him said.

Maybe.

Or maybe he had nothing useful to offer yet.

That mattered too.

By the time he returned to the third lamp line, the sky had shifted again.

Not morning, but less black.

Deep blue gathered behind the mountain teeth.

Workers wrapped scarves around their necks.

The animals grew restless in a different way, as if they could feel departure approaching long before humans named it.

Voss was still awake, and Sirius was beginning to suspect the man had been carved from road fatigue and bitter tea.

“You are still here,” Voss said when Sirius approached.

“You told me to be here before first blue.” “I told you many things.

Newcomers remember the wrong ones.” “I remembered that one.” Voss gave him a brief assessing look.

“Marik says you can follow pointing.” “That sounds like high praise.” “Higher than most receive tonight.” Sirius glanced toward the public steps where several players had settled into unhappy clusters.

“A lot of people are struggling.” “A lot of people arrived expecting roads to apologise for being hard.” Voss checked a slate, made a mark, then looked at him again.

“You have a place to sleep?” “No.

Not one I trust.” “Then do not sleep.

Sit where the wall meets the feed store.

If anyone asks, you are labour-rate for Briarvale under Voss.

If anyone else asks, wake me.

If you steal, you lose a hand.

If you are robbed because you wandered, you lose sympathy.” “I understand.” “Heard,” Voss corrected.

Sirius nodded.

“Heard.” For some reason, that earned the smallest hint of approval.

The wall beside the feed store was not comfortable, but it was dry, visible, and close enough to the lamp line that no one could approach without being seen.

Sirius sat with his back to the stone and stretched his legs carefully around a coil of rope.

His body ached in several new places.

The tiredness felt different from real tiredness.

Fuller.

Cleaner.

Less like his body was running out of resources and more like it had been used for something it understood.

He opened his status screen only enough to check the basics.

Name: Serious Smith.

Race: Nephillim.

Class: Blacksmith.

Subclass: Magi.

Potential remained where Qi had first appeared, quiet and impossible.

He did not stare at it long.

Not here, surrounded by guards, workers, animals, and players who might notice him reacting strangely.

Instead, he checked the objective log.

[Objective Updated: Rest before caravan departure] [Current location: Khradrin East Caravan Yard] [Recommended action: Secure low-risk resting state] [Warning: No designated Safe Zone detected] Rest.

The System made it sound simple.

Sirius looked over the caravan yard and wanted to stay awake because every gesture, shout, and half-translated word might matter later.

But the old world still held his shift schedule, his rent, his body in a pod, and every permission that kept him housed.

Mordrea felt larger than any simulation had a right to feel.

That did not make the habitat imaginary.

The thought split him down the middle.

Serious sat under cold stone with a travel slip beneath his tunic, while Sirius owned a pod, a work schedule, and a room that policy could lock him out of long before any monster reached him.

He could not ignore that world forever.

Not yet.

Not after one night.

“Log out,” he whispered.

Nothing happened.

Sirius frowned, then focused inward the way he had when calling status.

The interface opened, quieter than before.

[Logout Request Detected] [Current world-body state: Active] [Projected local state after logout: Low-awareness rest] [Warning: Avatar will remain physically present] [No automatic despawn available] Avatar will remain.

Of course it would.

Why had he assumed otherwise?

In other full dive games, logging out removed you, despawned you, protected you, or placed your character in a safe abstraction.

This world did not feel built around vanishing heroes.

If he logged out here, Serious Smith would remain breathing, vulnerable, and present.

A cold thread moved through him.

He cancelled the prompt and pushed himself to his feet.

Voss was speaking to two guards near the lead wagon.

Sirius waited until the exchange ended, then approached.

“What now?” Voss asked.

“I need to rest,” Sirius said carefully.

“A deep rest state, not ordinary sleep.

I might not wake easily if someone calls.

Is the wall by the feed store still acceptable?” Voss studied him.

For a moment, Sirius wondered what the man heard: a tired labour-rate passenger asking permission to sleep, a strange new arrival admitting weakness, or a potential liability.

“Can you wake for danger?” “I think so,” Sirius said, then stopped.

He did not know how the low-awareness state worked, and Voss’s narrowing eyes made the lie feel stupid.

“I am not certain.” That answer seemed to improve Voss’s opinion more than confidence would have.

“Marik sleeps near the tack room.

I will tell him to kick you before first blue.

If you do not wake, we leave you.

If trouble starts and you do not wake, you may die.” “I hear you.” “Heard.” “Heard,” Sirius said.

Voss nodded once.

No notification appeared.

No Safe Zone label.

No guarantee.

Just permission from a man who controlled the caravan yard.

The correction should have felt petty.

Instead, it told Sirius exactly what Voss valued: not apology, not panic, not a performance of obedience, but proof that an instruction had entered his head and would stay there when the yard became dark and busy.

Sirius returned to the wall, settled himself with the travel slip beneath his tunic, and rested one hand over it.

He arranged his body as best he could, trying to look like a tired traveller rather than a player about to vanish behind his own eyes.

Wheels creaked.

Animals breathed.

Workers cursed.

A child repeated a local word until an adult corrected him.

The lamps burned.

The mountain held the city in its dark hands.

Sirius opened the logout prompt again.

[Confirm Logout] [Local body will remain] [Awareness state: Reduced] [External interruption may be required for rapid return] [Confirm?] He hesitated only once.

Not because he wanted to leave, but because he was afraid of how badly he did not.

Then he confirmed.

The world did not fade like a screen.

It loosened.

Sound stretched first, the creak of wheels drawing out into a long metallic thread.

Light thinned around the edges of his vision.

The stone at his back remained solid until, suddenly, it was memory.

His breath caught in a body that was and was not the one leaning against the feed store wall.

For one impossible second, Sirius felt both worlds touching: Khradrin’s cold night air and the pod’s recycled air.

[Full Dive Session Ended] [Neural Disengagement Complete] [Motor Recovery: 91%] [Hydration: Within Safe Margin] [Recommended Rest: 4 Hours] [Outer Ring Subsidised Meal – Basic] [Personal Cost: 0.8 Credit] [Protein Source: Mixed Vat Culture] [Flavour Profile: Hearty Grain Stew] WHERE IS THE TUTORIAL?

No tutorial in my village.

Woke up in a field.

Farmer shouted at me until I moved rocks.

My starting town has a Guild Hall but they will not talk to me without a recommendation.

I picked swordsman and the guard captain told me to stop calling it a class.

The locals do not know what players are.

Do not say you are a player.

It makes you look insane.

Also stop saying NPC in front of them unless you enjoy looking like an idiot.

Translation only works when they speak to you.

Ambient conversations are gibberish unless someone includes you.

Can confirm.

Two dwarves were arguing beside me for ten minutes.

No translation.

One turned and insulted my boots.

That translated perfectly.

No loot drops.

Repeat: no loot drops.

I killed a giant rat and got a dead rat.

That is it.

That is the loot.

The loot is corpse maintenance.

Why is everyone poor?

Why are books expensive?

Why did my priest trainer ask who sponsored my temple education?

This is not a game.

This is a bureaucracy simulator with stabbing.

Translation is not passive.

It follows directed communication.

Learn language anyway.

Ambient speech matters.

Do not rely on System to make world convenient.

Common Tier 0 – Carry water to a work crew.

Reward: small coin, stamina proficiency, worker familiarity.

Common Tier 0 – Clean shrine steps.

Reward: temple reputation, minor social access.

Uncommon Tier 0 – Help catch a runaway pack animal before market opening.

Reward: coin, merchant reputation, referral.

Rare Tier 1 – Warn village before monster pack arrival.

Reward varied.

Some players died.

Epic Tier?

– Monster tide event seen from walls.

Quest forcibly generated for every player in region.

Most objectives were survival, evacuation, or support.

Nobody knows full reward yet.

Mechanical concepts to watch for: hinges fasteners brackets load-bearing pins screw equivalents?

rune reinforcement on stress points transport wagons wheel hubs harness fittings forge bellows Did anyone else get account options that disappeared?

Not saying what.

Not posting proof.

I accepted something during launch and now I cannot find it in any menu.

Anyone else?

Fake.

Proof or delete.

Probably preorder cosmetics.

Maybe you clicked randomise and forgot.

[Reply removed by moderators.] Do not talk about hidden options on open boards.

Real Work Observations for World Use Did anyone else forget it was a game?

I know the answer is yes because obviously it is full dive and immersion is the point.

But I mean really forget.

I was carrying water for an old woman because she paid me two copper and told me her knees hurt.

There was no quest marker until after I said yes.

No reward chest.

No tutorial voice.

Just her waiting to see if I would do it.

When I logged out, my apartment felt fake for ten minutes.

Is that normal?

Yes.

No.

I cried when I got back.

Do not say that publicly.

People will mock you.

My brother says it is just neural aftereffect.

It passed after food.

It did not pass for me.

Maybe that is why they called it Path to Gods Realm.

Not because we become gods.

Because we find out what kind of people we are when nobody is scripting us.

Full novel: Path To Gods Realm — read the rest free on N​o⁠v​e⁠l​C⁠o​d⁠e​x⁠.​o⁠r​g⁠
📱NovelCodex for AndroidYour library, progress and tokens, in an app made for reading on your phone.Get the app
‹ PreviousNext ›