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The Last Player Of Eternal Realm

Chapter 11 / 24

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Chapter 11 of 24

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Chapter 11: The Unidentified Item

The Last Player Of Eternal Realm

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Ryan POV

The shop smells like old parchment and something metallic underneath, like the air itself has been enchanted too many times.

I set the item on the counter. It rolls once before settling, that faint white glow pulsing against the dark wood like a heartbeat.Full novel: The Last Player Of Eternal Realm — read the rest free on N​o⁠v​e⁠l​C⁠o​d⁠e​x⁠.​o⁠r​g⁠

Daniel leans in immediately. "Okay, that’s definitely not normal boar loot."

"Nothing about it has been normal," I say.

Emily doesn’t touch it. She’s staring at it the way she stares at everything — cataloguing, measuring, filing it into whatever mental system she uses to make sense of the world.

"Where exactly did it come from again?"

"The sixth boar. The one that charged me."

"Just dropped it like normal loot?"

"It was glowing before I even picked it up."

Her jaw tightens slightly. She’s heard this part already, but hearing it again seems to bother her more, not less.

The shopkeeper emerges from a back room, wiping his hands on an apron stained with something I don’t want to identify.

He’s an older NPC, silver-haired, with the kind of eyes that have seen ten thousand items pass through them.

"An appraisal?" he asks, already reaching for a loupe.

"Please."

He picks up the item between two fingers, turning it toward the light. For a moment his expression doesn’t change. Then it does—just slightly. A flicker. Gone before I can be sure I saw it.

"Interesting," he murmurs.

"Interesting good or interesting bad?" Daniel asks.

He doesn’t answer. He sets the item down and places his palm flat over it, murmuring something under his breath.

A soft chime sounds. A translucent panel opens above the counter, the kind of interface I’ve gotten used to seeing in my own menu.

The panel fills with text.

Then the text scrambles.

[APPRAISAL FAILED]

[REASON: UNKNOWN]

He frowns. Try again. Same chime. Same failure.

"I’ve been appraising items in this city for six years," he says slowly. "I’ve identified cursed blades, forbidden scrolls, artifacts pulled from S-rank dungeons. I have never seen an appraisal simply fail."

"What does that mean?" I ask.

"It means the system doesn’t recognize what this is. Not that it’s rare. Not that it’s restricted. As far as identification is concerned, this object doesn’t exist in any category it was built to understand."

Daniel whistles low. "So it’s basically nothing?"

"No. It’s the opposite of nothing. Nothing would be easy. This is something the system has no framework for." This story is hosted at g.com.

Emily steps closer, studying the item without touching it. "Items have grades. Common, uncommon, rare, epic, legendary, mythic.

Even unidentified items usually show up as ’Unknown Grade’ with a confidence rating. This shows nothing. Not even a placeholder."

"Correct," the shopkeeper says.

"That shouldn’t be possible."

"No. It shouldn’t."

The silence that follows sits heavier than it should for a shop full of trinkets and rare arrows.

I watch the item glow faintly between us, and something about the stillness of it—patient, waiting—makes the back of my neck prickle.

"Can you tell us anything?" I ask. "Even a guess?"

He considers it, glancing toward the door like he’s checking who might be listening. Then he lowers his voice.

"There are rumors. Among appraisers. Not something we discuss openly—the guild doesn’t like unexplained anomalies causing panic. But some of us have heard of items that resist classification. Not fakes. Not glitches. Items the system seems almost... afraid of."

"Afraid," Daniel repeats flatly. "Systems don’t get afraid."

"This one might disagree with you."

I picked the item back up. It’s warm again, the way it always is. Steady. Alive in a way that makes no logical sense for a marble-sized trinket.

"Is there someone who could identify it?" Emily asks. "Someone more specialized?"

He hesitates. "There’s a woman in the Elaria capital. Elven, ancient by their standards. She’s identified things I couldn’t even categorize as items. If anyone in this world can tell you what that is, it’s her."

"How far is Elaria?" I ask.

"Three days by normal travel. Faster with a teleportation waypoint, but those require a minimum guild rank to use outside the main cities."

Emily’s expression shifts, calculating. "We’re F-rank. No waypoint access."

"Then you walk," the shopkeeper says simply. "Or you rank up fast."

Daniel groans. "Great. More grinding."

"Better than carrying around something that breaks appraisal systems," Emily says.

The shopkeeper’s eyes flick to the item one more time, and for just a second I catch something in his face that looks almost unease.

Not fear exactly. Caution. The kind of look a man gives a blade he’s not sure is sheathed correctly.

"My advice," he says, straightening, "is to keep that out of sight. Don’t show it to guild officials. Don’t post about it. Things the system can’t explain tend to draw attention from directions you don’t want."

"What kind of directions?" I ask.

He doesn’t answer that either. He steps back from the counter, putting distance between himself and the conversation.

"That’s all I can tell you. I’m sorry I can’t be of more help."

Outside, the evening crowd moves around us—merchants closing stalls, players comparing gear.

"Elaria," Daniel says, kicking a loose stone. "Three days of walking through monster territory because of a marble."

"I heard him. I also heard ’I don’t know’ about six different ways."

I turn the item over in my palm as we walk, only half listening to the argument building between them.

The glow seems steadier out here, away from the noise of the shop. Calmer, almost.

"We should rank up first," Emily says. "Get guild access to waypoints. Faster than walking blind into elven territory with something unidentified in our pocket."

"How long will that take?" I ask.

"If we take quests seriously? A week. Maybe less."

Daniel makes a face. "A week of grinding boars."

"Would you rather walk to Elaria on foot through territory neither of us has explored?"

He doesn’t answer that.

We reach the guild plaza as the sky shifts toward dusk, the last light catching the stone walls of the Adventurer’s Guild.

I slow, letting them walk a step ahead, still bickering about travel logistics. I glance down at the item resting in my palm.

It looks so small. So unremarkable, if not for the light.

I think about what the shopkeeper said. *Things the system can’t explain tend to draw attention from directions you don’t want.*

I should probably be more worried about that than I am.

Instead, there’s something else under the unease—something closer to curiosity. The same feeling that kept me up until one in the morning researching Silent Cathedral. The same feeling that made me say yes to Daniel in the first place.

Whatever this thing is, it wants to be understood. I’m sure of it, in a way I can’t explain and wouldn’t be able to defend if Emily asked me to.

"You coming?" Daniel calls back.

"Yeah. One second."

I close my hand around the item, meaning to slip it back into my inventory before catching up.

The moment my fingers close fully around it, the warmth changes.

It isn’t gradual. One second it’s the familiar steady heat I’ve grown used to—the next, it spikes, sharp and sudden, like touching something that’s been sitting too close to a flame. I suck in a breath.

The glow brightens.

Not the soft pulse from before. A flare, bleeding light between my fingers, bright enough that Daniel turns around mid-sentence and stops talking entirely.

"Ryan—"

The item vibrates against my palm. A low hum, almost a voice, building underneath my skin.

"Ryan, what’s it doing?" Emily’s voice sharpens, all business now, already stepping toward me.

I can’t answer.

Because the light is no longer just light. It’s forming something—a shape flickering at the edges of my vision, there and gone.

And then, without warning, the item pulls.

Not falls. Not slips from my grip.

Pulls—toward something I can’t see, dragging my hand forward like it has a will entirely its own.

Full novel: The Last Player Of Eternal Realm — read the rest free on N​o⁠v​e⁠l​C⁠o​d⁠e​x⁠.​o⁠r​g⁠
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