‹ LibraryNo Respawns: The Game That Changed Reality

No Respawns: The Game That Changed Reality

by Lee

Game World | Non-Traditional Data Flow | No Resurrection | No System | Harem If Players can't resurrect, can they still be called the Fourth Calamity? It's a good question, but have you ever wondered what truly defines a calamity? Is it the endless harassment of bosses through cheap resurrections? Like ants under an elephant's feet, rats in the gutter, or maggots in the sewer, yet they dare to call themselves a calamity. A true calamity is the flood of an era, the spark of brilliance! It's the hammer that shatters all established rules and order! It's the blade that topples a decaying age, the light that forges a new Civilization! Sounds impressive... but you didn't mention that this no-resurrection rule applies to the Players themselves! I'm quitting the game! Quit? But what if I told you that you could gain everything you desire in the game world? Force, potions, alchemy, runes, divination, Classholders, Transcendent Lifeforms, magical items... all supernatural powers can be brought into reality. Power, fame, wealth, status—within your grasp... Opportunities to change your fate are rare, perhaps only once in a lifetime. Will you remain a nobody, or rise to world renown? — Description from novelcodex.org

Read first chapterRecommend Similar

Chapters

—

0 ratings

Rate this novel

Sign in to rate →

Comments

Sign in to join the conversation.

Sign in

No comments yet — be the first.

Similar Novels